Daniel Lepage on 25 Sep 2003 04:29:51 -0000


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Re: [spoon-discuss] Re: [Spoon-business] The CheckpointlyRecognizer(50.3/4)



On Wednesday, September 24, 2003, at 06:16 PM, SkArcher wrote:

Would it be able to update Go moves in the same format, without lots of
setup? Would you really want to grant players all necessary
permissions?

The thing that makes Wiki work is the realization that users in a
community don't have to distrust each other.

I imagine proposals working like this: there's a Wiki page entitled
something like [Nweek 50 Proposals], and you make a proposal by adding it as a section to the page. Editing someone else's proposal would be
against the Rules, so it wouldn't actually work, and it would be
punishable by a Kick in the Ass.

How do you know who made the edit?

-I think the punishment should be more drastic. If you touch
someone else's prop, one of your props is replaced with "Give the
author of this proposal a Kick in The Ass. Give all points gained
by the passing of this proposal to <whoever wrote the prop you
changed>" If you try to undo that change, it's treated like you
changing someone else's prop and the points go to the Gremlin
Fund. If you have no props, one is made in your name with that text.

And if we don't know who did it... dunno. Can the IP address be
traced? Is it worth anything to know the IP address?-

Q1: Probably yes

Q2: Probably not, judging by the technical level of most people here. Heck, _I_ can spoof an IP, so lots of others can if they put their minds to it.

What it comes down to is trust. I _could_ but I wont bother because... well,
because I'm playing this game, not silly buggers. But then, I wouldn't
illegally modify someone elses props, but I would correct their spelling.

It seems to me that we already rely pretty heavily on trust - if we wanted to, we could do all sorts of nasty things, like making a puppet player and thus playing twice at once, or doing a reasonably convincing job of faking emails from other players. But there's really not any point. It'd be like reaching over and grabbing everybody's money in Monopoly - in a technical sense, you'd have won, but neither you nor the rest of players really got anything out of it.

Now, if we put real money on the game, then we'd have cause to screw with things...

--
Wonko

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