SkArcher on 23 Sep 2003 23:44:45 -0000 |
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RE: [spoon-discuss] Auto Remailer |
> -----Original Message----- > From: spoon-discuss-bounces@xxxxxxxxx > [mailto:spoon-discuss-bounces@xxxxxxxxx]On Behalf Of Joel Uckelman > Sent: 24 September 2003 00:36 > To: discussion list for B Nomic > Subject: Re: [spoon-discuss] Auto Remailer > > > Thus spake Daniel Lepage: > > > > On Tuesday, September 23, 2003, at 06:41 PM, SkArcher wrote: > > > > > If you would. In specific I want a program that accepts 1 e-mail from > > > each > > > player and mails them out to the business list at a checkpoint. If a > > > second > > > mail is sent from a specific player, the first mail is discarded and > > > the > > > second mail is sent (rinse and repeat that bit for third and > > > subsequent of > > > course) > > > > That's significantly harder to do... somehow the program would have to > > be notified whenever the clock turned off and on, or else it wouldn't > > know when checkpoints hit. > > > > -- > > Wonko > > Right now, responses from each address my program asks for a reply are > individually necessary and jointly sufficient for the escrow to > be released. > What you want is for one or more messages to be individually > sufficient for > releasing the escrow. That way, you can have the clock send mail when > there's a checkpoint, thus triggering a release. > To be absolutely specific, what I want is to have the program collect Pre-emptive votes from any player who wants to do so and send them to the main list at the close of voting There are a few other applications I can think of (an entire subgame for one) that could utilise something holding messages until a specific checkpoint, so making it nice and modifiable would be good SkArcher _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss