Craig on 21 Sep 2003 20:06:48 -0000


[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

RE: [spoon-discuss] Puzzle Games


>> >>> Doesn't this basically mean that whoever responds fastest wins? At
any
>> >>> given time, at most four people will be able to move, and all of them
>> >>> will have exactly one available move; Whoever posts first gets the
>> >>> move.
>> >>
>> >> Yes, but this frees up another open space. This is because the space
>> >> they
>> >> were in is now empty.
>> >
>> >Right. And now you have the same situation again. The point is, there'd
>> >be no actual *skill* involved, as the only choice a player has to make
>> >is whether or not to move, and its always preferable to move.
>>
>> No, you can also privately contact other players and coordinate a time in
>> the very near future to all move quickly and stop a few others from
moving
>> at all.

>How would this be advantageous? Why not just go first?

You mean aside from the fact that Nomic players like to be evil?

::Thinks for a while::

Y'know, I think I like the semi-cooperative problem solving idea better.

Or we could just get more players for the Mercantile Society, which is much
better thought out.

 -- Teucer

"books tend not to produce water when squeezed, you see"
 -rlpowell

ragnarok@xxxxxxxxx
teucer@xxxxxxxxxx


_______________________________________________
spoon-discuss mailing list
spoon-discuss@xxxxxxxxx
http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss