Baron von Skippy on 15 Jul 2003 04:21:01 -0000 |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
Re: [spoon-discuss] Proto-prop: Aes Sedai |
>>>>> Questions? Comments? Complaints? Offers of cash? >>>>> >>>> -It looks fine, but I'm staunchly against it because I don't think >>>> it can >>> coexist with my idea. But you could probably have guessed that >>>> yourself.- >>> >>> Oh, come off it. I like yours; I just like mine better. And that only >>> because of SkArcher's objection that the Source relies on outside >>> materials. >>> >> -No offense meant; you have a nice idea. I like mine better because I >> get the feeling a lot of people have been exposed to enough of those >> outside materials to have a decent grasp of the concept, and the rest >> can use the URLs I posted. (Again, I'll probably be using those same >> URLs a lot myself.)- > >I'd rather prefer to have this game be a game of B Nomic, not a game of >'Wheel of Time RPG'. Yes, we've incorporated outside things before, >such as the Force and Football, but always in minor amounts; you're >suggesting reshaping the entirety of the game around WoT. Also, the way >your system is set up, knowledge of the books is practically essential, >since the Ministers of the Source are expected to permit/forbid things >according to the book; football and the force could be played with even >by someone who had never heard of either, simply by reading the rule. > >Again, as a private theme park, this would be fine; but I'd rather not >see the entire game built up around it. > -Well, as I recall, this was one of two ideas I threw out, the other being a sort of construction-based ministry along these lines. That in and of itself would stop the game from being a WoT RPG and make it more complex, especially if people were to try mixing magic and technology, as Glotmorf suggested. Also, this isn't a copyrighted idea... anyone with an idea for another abstract ministry, feel free to suggest it. I don't want to make this a WoT RPG either, I just want this to be a part of the game. Or I could write up the construction proto-prop, but that will take longer, as I'd need to come up with a list of basic building materials (ideally, one would be able to make more complex objects from these, and more complex from those, and so on). Any suggestions as to that? [[BvS]]- [[BvS]] _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss