Daniel Lepage on 26 Jun 2003 05:16:01 -0000


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Re: [spoon-discuss] Subgame?



On Thursday, June 26, 2003, at 12:10  AM, Rob Speer wrote:

On Wed, Jun 25, 2003 at 11:54:26PM -0400, Daniel Lepage wrote:
How does this look for a start?

Sounds too complex for the state of the game right now.

Most of the complexity is simply a roundabout way of saying, "Let's pretend we're taking turns and have cards!"

The game I'm trying to create is Dvorak, which can be described in 99 words:

Shuffle the cards into a draw pile.
 Draw five cards each. Choose who takes the first turn.
Each turn, draw a card from the top of the draw pile, then play a Thing and/or an Action. (Things go onto the table in front of the person who played them, Actions go face-up onto the discard pile.) If you've got more than five cards in your hand at the end of your turn, discard down to five. Then it's the next Player's turn. When the draw pile's empty, shuffle the discard pile to make a new one.
  And that's it.

There's a rule from A Nomic that was just getting off the ground when
the game ended (which, of course, wasn't my fault :) which seemed like a
whole lot of fun - Political Go.

It had the significant advantage that it kept track of itself - you made
a move by posting the new board position to the -business list.

The problem was that the board was too big. No conflict ever got to
happen.

I'd like to see something like this as a subgame. Perhaps I'd propose
it.

I'd never thought about the possibility of a stone-laying game... hmm....

Incidentally, I am in favor of a clean start with the Grid. _Especially_
the part about getting rid of Races.

Then I think I'll make it a real prop.

--
Wonko

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