Daniel Lepage on 17 Jun 2003 03:04:01 -0000


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Re: [spoon-discuss] Re: [Spoon-business] Mining Fix



On Monday, June 16, 2003, at 10:56  PM, Glotmorf wrote:

On 6/16/03 at 10:49 PM Daniel Lepage wrote:

Roughly, a region is a set of squares that all have contiguous paths to
each other such that all the paths fulfill a given set of properties.
In this case, the property is "A substance other than Void".

Cound a region, then, be "hollow", such that the squares that comprise it totally surround a void square? And as long as the rest of the squares in a region remain contiguous, could one of a region's squares go un-navigable?

The answer to the first is yes. If the 18x18 block in the middle of the grid were Void, and the rest were Turf, the ring would still be considered a Region of Turf.

Perhaps another definition could be added, a Complete Region, that has no holes.

The second question I'm not sure about. What do you mean by 'un-navigable'? My proposed change only applies to Void vs. Non-Void squares; the connection could be filled with Impassable objects and still work. I could add Impassables if you'd like.

I think what you're asking is, "as long as there's some connection, could some parts of the region go dead?", in which case the answer is yes. As long as the two endpoints are both within some region of Non-Void, Mining is permissible. It doesn't matter of the size of the region varies a lot, as long as there's always a region.

--
Wonko

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