Glotmorf on 8 May 2003 18:47:01 -0000


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Re: [spoon-discuss] Re: [Spoon-business] Society Creation


On 5/8/03 at 12:04 AM Orc In A Spacesuit wrote:

>>From: "Glotmorf" <glotmorf@xxxxxxxxxxxxx>
>>On 5/7/03 at 8:30 PM Orc In A Spacesuit wrote:
>>>>From: "Craig" <ragnarok@xxxxxxxxx>
>>>>I hereby create a society known as Teucer's First Bank of Bandwidth, or
>>>>TFBB. Its charter is as follows:
>>>>{{
>>>>Whenever Teucer wishes, this society will give em one Bandwidth.
>>>>}}
>>>>
>>>>I give five Bandwidth to TFBB. So, next nweek I get five more, right?
>>>
>>>That thtill hathn't been plugged?  I propothe the following:
>>>{{__Bandwidth in a jar?__
>>>Change the text of Rule 212, __Bandwidth__, to:
>>>{{Each player and society has a property called Bandwidth, which is a
>>>numerical value. No object's Bandwidth may ever exceed 10.  At the
>>>beginning
>>>of each nweek, the Bandwidth of each player whose Bandwidth is less than
>5
>>>is increased to 5, and the Bandwidth of all objects that are not players
>>>and
>>>have Bandwidth is set to 0.  For objects with Bandwidth, sumbitting a
>>>proposal costs one Bandwidth.  An object may not submit a proposal if
>>>doing
>>>so would result in the object having a negative Bandwidth.  When a player
>>>joins the game, eir Bandwidth is set to 5.  This rule supercedes rule 19.
>>>}}
>>
>>So.  First you wanted to take away my society's contractural arrangement
>>capacity because you didn't want me "shamelessly exploiting long-gone
>>players" (and I assume Iain's recent proposal shows just how exploitative
>I
>>was), and now you want to take away the bandwidth I've saved up in M-Tek.
>>
>>Precisely what is this bug you have up your butt regarding decapacitating
>>my society?
>
>It has nothing to do with you.  Bandwidth's intent is to keep proposals
>down
>to a manageable level each nweek.  The proposal is simply bringing the
>game
>into line with that intent.
>
>If we want to allow bandwidth storage, we might as well make a rule that
>says "For each player, there exists a society named "X's Bank", where X is
>that player's name, with the charter "This society give bandwidth X
>whenever
>e states it does.".  At the end of each nweek, all bandwith of each player
>is transferred to X's Bank."  For otherwise, everyone will just make said
>society, charter, and automation script.

Your proposal won't stop bandwidth storage.  If someone wants to store bandwidth, all e'd have to do is make enough societies to hold it all, whether a society could hold five or ten or whatever.

So you're not stopping bandwidth storage.  All you're doing is wiping out what I've got stored.

						Glotmorf

-----
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