Glotmorf on 8 May 2003 18:47:01 -0000 |
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Re: [spoon-discuss] Re: [Spoon-business] Society Creation |
On 5/8/03 at 12:04 AM Orc In A Spacesuit wrote: >>From: "Glotmorf" <glotmorf@xxxxxxxxxxxxx> >>On 5/7/03 at 8:30 PM Orc In A Spacesuit wrote: >>>>From: "Craig" <ragnarok@xxxxxxxxx> >>>>I hereby create a society known as Teucer's First Bank of Bandwidth, or >>>>TFBB. Its charter is as follows: >>>>{{ >>>>Whenever Teucer wishes, this society will give em one Bandwidth. >>>>}} >>>> >>>>I give five Bandwidth to TFBB. So, next nweek I get five more, right? >>> >>>That thtill hathn't been plugged? I propothe the following: >>>{{__Bandwidth in a jar?__ >>>Change the text of Rule 212, __Bandwidth__, to: >>>{{Each player and society has a property called Bandwidth, which is a >>>numerical value. No object's Bandwidth may ever exceed 10. At the >>>beginning >>>of each nweek, the Bandwidth of each player whose Bandwidth is less than >5 >>>is increased to 5, and the Bandwidth of all objects that are not players >>>and >>>have Bandwidth is set to 0. For objects with Bandwidth, sumbitting a >>>proposal costs one Bandwidth. An object may not submit a proposal if >>>doing >>>so would result in the object having a negative Bandwidth. When a player >>>joins the game, eir Bandwidth is set to 5. This rule supercedes rule 19. >>>}} >> >>So. First you wanted to take away my society's contractural arrangement >>capacity because you didn't want me "shamelessly exploiting long-gone >>players" (and I assume Iain's recent proposal shows just how exploitative >I >>was), and now you want to take away the bandwidth I've saved up in M-Tek. >> >>Precisely what is this bug you have up your butt regarding decapacitating >>my society? > >It has nothing to do with you. Bandwidth's intent is to keep proposals >down >to a manageable level each nweek. The proposal is simply bringing the >game >into line with that intent. > >If we want to allow bandwidth storage, we might as well make a rule that >says "For each player, there exists a society named "X's Bank", where X is >that player's name, with the charter "This society give bandwidth X >whenever >e states it does.". At the end of each nweek, all bandwith of each player >is transferred to X's Bank." For otherwise, everyone will just make said >society, charter, and automation script. Your proposal won't stop bandwidth storage. If someone wants to store bandwidth, all e'd have to do is make enough societies to hold it all, whether a society could hold five or ten or whatever. So you're not stopping bandwidth storage. All you're doing is wiping out what I've got stored. Glotmorf ----- The Ivory Mini-Tower: a cyber-anthropologist's blog http://ix.1sound.com/ivoryminitower _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss