Craig on 8 May 2003 01:18:01 -0000 |
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RE: [spoon-discuss] Re: [Spoon-business] Actions.... |
>>I clear my Automation Script. >> >>I create a new Society, called __Wonko's CashBox__, with the following >>charter: >>{{ >>If Wonko's CashBox ever possesses a quantity of points such that this >>quantity plus Wonko's Score exceeds 1000, it immediately gives all its >>points to Wonko. Also, if Wonko declares in a public forum that Wonko's >>CashBox gives all its points to Wonko, it gives all its points to Wonko. >>}} >> >>I add to my automation script: >>{{ >>If at any time I have any points, I give them all to Wonko's CashBox, >>unless Wonko's CashBox just gave me points, and I was Awarded a Win >>because of said points, in which case I clear my automation script >>instead. >> >>Every time I Guess the Numbers for the Number Game, if my previous >>Guess did not result in the Number Game becoming Solved and the set of >>numbers I Guessed was not (10,10,10,10,10), I immediately Guess the >>Numbers again. The new Guess I make is defined as follows, where n1, >>n2, n3, n4, and n5 are, in order, the numbers I most recently Guessed: >>If n5 is less than 10, I Guess the Numbers (n1,n2,n3,n4,n5+1). >>Otherwise, if n4 is less than 10, I Guess the Numbers >>(n1,n2,n3,n4+1,-10) >>Otherwise, if n3 is less than 10, I Guess the Numbers >>(n1,n2,n3+1,-10,-10) >>Otherwise, if n2 is less than 10, I Guess the Numbers >>(n1,n2+1,-10,-10,-10) >>Otherwise, if n1 is less than 10, I Guess the Numbers >>(n1+1,-10,-10,-10,-10) >> >>If the Number Game becomes Unsolved from being Solved, as soon as it >>does, I Guess the Numbers (-10,-10,-10,-10,-10). >>}} >> >>I Guess the Numbers (-10,-10,-10,-10,-10), and thus automatically guess >>all other 3200000 possible combinations. >> >>In accordance with r1244, I just Solved the Number Game, and got 30 >>points for it. >> >>In accordance with my Automation Script, said points go to the CashBox. >> >>In accordance with r1244, the Number Game now becomes Unsolved with a >>new set of numbers. >> >>In accordance with my Automation Script, I guess five -10s and thus >>everything else, too. >> >>In accordance with all of the above, this process continues until the >>CashBox contains enough that I win. >> >>Note that each time, the -4 point penalties I keep getting (which, by >>the way, add up too... lessee... an average of 1600000 times per >>cycle... so -6400000 points per cycle... need 900 points, so about 30 >>cycles... so a grand total of -1.92 e+8 points) are incurred when I >>have no points (having given them all away); thus, my 2 hundred million >>deficit doesn't actually hurt me. Meanwhile, the +900 points I pull off >>before the CashBox dumps certainly help me... Specifically, I Win. >> >>I petition the Council of Elders to do the following: >>{{ >>Relieve Dave of eir duty to post about 48 million numbers to the public >>forum. >> >>Add to r1244 a new section, >>{{ >>__D. Limits__ >> >>No player may ever Guess the Numbers more than once per nweek. >>}} >>}} >I kick Wonko in the ass for Unbridled Hostility(tm) to the Administrator. >In retaliation for such hostility (or in order to fend it off), I encourage the Administrator to disallow the automation script change. If Dave disallows it, then isn't the kick misplaced? And doesn't it have to be to the business list anyway? -- Teucer AKA Craig Daniel _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss