Orc In A Spacesuit on 5 May 2003 02:20:01 -0000 |
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Re: [spoon-discuss] Re: [Spoon-business] Veni, Vidi, Vacancy |
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From: "Glotmorf" <glotmorf@xxxxxxxxxxxxx> On 5/4/03 at 7:31 PM Orc In A Spacesuit wrote:From: "Baron von Skippy" <baronvonskippy@xxxxxxxxxxx>I think mace ought to be more effective than herrings. And whydo you careif I'm carrying you? You can't do anything by yourself.-Actually, I can. For one thing, I can not get thrown in theLake, not getsold, and so on... and I can move around by myself: Force Lifting is a Force Ability. It costs 8 Force, and must betargeted ata carryable object that is within 3 squares of the Liftingplayer's locationand is not in the possession of another object, and anothersquare within 3squares of the Lifting player's location that the target objectcouldlegally enter. When a player Force Lifts an object, that objectis movedfrom its location to the targeted square. I'm a carryable object within three spaces of myself, aren't I?Yes, Ithought so.- [[BvS]]Yes, but... F. Carryable Objects F.1 Toads Certain events may cause a player to become a Toad. Toads are Carryable, Throwable, Passable MOs. While a player is a Toad, the following is true: Other players may occupy the same location as em. E may not pick up, catch, or throw objects. E may not make a move of eir own free will. E may not use Elbonian Airways. E is unaffected by Bonus Boxes. As the force rule states that the object is moved from its current location, that would mean you wer moving of your own free will,thereforeyou cannot-Define "movement." I'm sure no definition out there as yet involves the expenditure of Force to lift oneself around the Grid. Therefore it's legal.-There was recently a similar debate, and and a CFI on that similar issue. The issue was whether I could cause my speeder to move, and happen to drag me with it. There, it wasn't even me directly causing the movement; but when using Jedi powers, you very much are causing the movement. While I think that the rules allow both your attempted movement ane mine, the Judges have ruled that moving oneself to be a very broad term.Any resemblance between this debate and the the CFI regarding sirens and airspeeders is entirely superficial.The issue between sirens and airspeeders had to do with wilfulness...A player in a siren's area of influence doesn't want to move out of it, therefore doesn't want to generate an event that moves em out of it.
No, that's the /idea/ behind it -- NOT what the rules say. Here's the applicable passages:
Sirens when I tried to have my speeder get me out:"Players in a Siren's ZOE may only move to other Grid Squares in that Siren's ZOE, and Players in a Siren's ZATR may only move to Grid squares in that Siren's ZATR or Grid squares in that Siren's ZOE."
Toad/Penguins now: "E may not make a move of eir own free will."Nowhere does the Sirens rule say anything about free will. Yes, that's the idea behind it, but that's not how its implemented.
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