bd on 5 May 2003 01:45:01 -0000


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Re: [spoon-discuss] Re: [Spoon-business] Veni, Vidi, Vacancy


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On Sunday 04 May 2003 09:49 pm, Glotmorf wrote:
> On 5/4/03 at 7:31 PM Orc In A Spacesuit wrote:
> >>From: "Baron von Skippy" <baronvonskippy@xxxxxxxxxxx>
> >>
> >>>>>I think mace ought to be more effective than herrings. And why
> >>>
> >>>do you care
> >>>
> >>>>>if I'm carrying you? You can't do anything by yourself.
> >>>>
> >>>>-Actually, I can. For one thing, I can not get thrown in the
> >>>
> >>>Lake, not get
> >>>
> >>>>sold, and so on... and I can move around by myself:
> >>>>
> >>>>Force Lifting is a Force Ability. It costs 8 Force, and must be
> >>>
> >>>targeted at
> >>>
> >>>>a carryable object that is within 3 squares of the Lifting
> >>>
> >>>player's location
> >>>
> >>>>and is not in the possession of another object, and another
> >>>
> >>>square within 3
> >>>
> >>>>squares of the Lifting player's location that the target object
> >>>
> >>>could
> >>>
> >>>>legally enter. When a player Force Lifts an object, that object
> >>>
> >>>is moved
> >>>
> >>>>from its location to the targeted square.
> >>>>
> >>>>I'm a carryable object within three spaces of myself, aren't I?
> >>>
> >>>Yes, I
> >>>
> >>>>thought so.-
> >>>>
> >>>>[[BvS]]
> >>>
> >>>Yes, but...
> >>>
> >>>
> >>>F. Carryable Objects
> >>>
> >>>F.1 Toads
> >>>Certain events may cause a player to become a Toad. Toads are Carryable,
> >>>Throwable, Passable MOs.
> >>>
> >>>While a player is a Toad, the following is true:
> >>>
> >>>Other players may occupy the same location as em.
> >>>E may not pick up, catch, or throw objects.
> >>>E may not make a move of eir own free will.
> >>>E may not use Elbonian Airways.
> >>>E is unaffected by Bonus Boxes.
> >>>
> >>>
> >>>
> >>>As the force rule states that the object is moved from its current
> >>>location, that would mean you wer moving of your own free will,
> >
> >therefore
> >
> >>>you cannot
> >>
> >>-Define "movement." I'm sure no definition out there as yet involves the
> >>expenditure of Force to lift oneself around the Grid. Therefore it's
> >>legal.-
> >
> >There was recently a similar debate, and and a CFI on that similar issue.
> >The issue was whether I could cause my speeder to move, and happen to drag
> >me with it.  There, it wasn't even me directly causing the movement; but
> >when using Jedi powers, you very much are causing the movement.
> >While I think that the rules allow both your attempted movement ane mine,
> >the Judges have ruled that moving oneself to be a very broad term.
>
> Any resemblance between this debate and the the CFI regarding sirens and
> airspeeders is entirely superficial.
>
> The issue between sirens and airspeeders had to do with wilfulness...A
> player in a siren's area of influence doesn't want to move out of it,
> therefore doesn't want to generate an event that moves em out of it.
>
> A toad, on the other hand, may in fact have a desire to be nmiles away from
> where it is, but lacks the physique to actually get there.  Were it to find
> some means of moving those nmiles independent of its limited physical
> structure, it might well employ them.
>
> Were there to exist a CFI regarding this issue, and were I assigned judge
> of it, I might cite the difference between the noun and active verb form of
> "move", used in the rules to indicate the player-relevant action of
> relocating to another grid square in a nweek-delimited manner, and the more
> passive verb form of "move" having to do with bodies being set in motion,
> such as things that are flung.  A thing that has been flung by a player at
> someone is considered to be moving from the flung-from square to the
> flung-at square.  And since toads can be flung, they can, at least in that
> respect, move.
>
> Heh.  In the time I took to type this, bd went and created the CFI.  Wanna
> give it to me, Dave?  I've got half the analysis written already...:)

Not for two ndays, I didn't. ;)
- -- 
bd
"Freedom is still the most radical idea of all."
- -- Nathaniel Branden
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