Orc In A Spacesuit on 21 Apr 2003 16:06:01 -0000 |
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[spoon-discuss] Re: [Spoon-business] Fixing the Number Game |
From: "Baron von Skippy" <baronvonskippy@xxxxxxxxxxx> I propose: {{ __The new Number Game__ Amend Rule 1244, sections B and C, to read:B. If the Number Game is ever Solved, the Administrator picks 5 nonzero integers between -10 and 10 inclusive to be the 5 Numbers and sets the state of the Number Game to Unsolved.C. A player may Guess the Numbers by posting to a public forum 5 integers if the state of the Number Game is Unsolved. At the end of each nweek, the Administrator awards a number of points to each player equal to 5 raised to the n power, rounded to the nearest point, where n is determined as follows:-For each number the player guessed the sign of correctly but got the magnitude wrong, n is increased by .25. -For each number the player guessed the magnitude of correctly but got the sign wrong, n is increased by .5. -For each number the player guessed where magnitude and sign were both correct, n is increased by 1.If a player did not get the sign or magnitude of any of their five guesses correct, they lose 4 points.}}Now, I'm not sure how to phrase this or if I need to say it, but if Dave picks (8, 4, -3, 1, and -9) and you guess (-9, -3, 1, 4, and 8), you lose four points. Position is important because otherwise you could get at least two signs correct by guessing (pos, pos, neg, neg, neg).
I don't have a problem with minor compensation, but I see a few problems with this prop as it stands. First, I think it should be 4^N instead. That way getting all 5 right puts you just barely above 1000 points. Of course, the speed limit keeps you from getting anywhere near that amount. Next, why are you giving ALL players the points. This doesn't really make much sense to me.
Next, you need to set the number game to Solved once somebody solves it.Finally, the way you set it up, someone could get to a real close position and just guess repeatedly.
While I'm not against some reform to the game, perhaps this could be tweaked a bit. I'd also prefer that the game retain the "keep guessing and try to get closer" aspect, rather than resetting the number each time, which will make it truly random.
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