Daniel Lepage on 2 Apr 2003 21:11:01 -0000

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Re: [spoon-discuss] Re: [Spoon-business] That's a lotta bulldozers

On Wednesday, April 2, 2003, at 04:09  PM, Glotmorf wrote:

On 4/2/03 at 3:49 PM Daniel Lepage wrote:

On Wednesday, April 2, 2003, at 03:21  PM, Orc In A Spacesuit wrote:

[[On spoon-business this time.]]
[[A little bug I found in mining:  you can strip mine a location
that's being strip mined already.  As such,]]
IiSstrip Mine (9,5), paaaying thequaalitycost.
IiSstrip Mine (9,5), paaaying thequaalitycost.
IiSstrip Mine (9,5), paaaying thequaalitycost.
IiSstrip Mine (9,5), paaaying thequaalitycost.
IiSstrip Mine (9,5), paaaying thequaalitycost.
[[Question is, is this a bug or a feature?  We could say that more
crews in the same place work faster.  Also note that it will pay out
for starting with gravel each time, but the payout for finishing
will vary with each set of mining will depend on the substance that
particular crew finds.  I say it's at least partially a bug, with
all this starting bonus.]]

It will not pay out for starting with gravel each time; they'll all
finish in order, and every time the substance will change from whatever
it was before *that particular finishing*, to one of {Rock, Water,
Earth, and Gravel}. Then the next one will finish, changing it from
whichever of those was selected to something else. In each case, it
looks at the 'new' and 'old' substances *with respect to the change*,
meaning what it was changed from and what it was changed to. So you do
get 10 bonus RUs from starting on Gravel for the first one, iff it's
still Gravel when the mining finishes.

Note that this means that if the square becomes Wet, or has its
substance changed because of explosions/Destruction/whatever, you don't
get the bonus.

This is a bit of a bug as it circumvents the restriction on how many
mining ops can go on at once - there's a limit on how many *squares*
can be mined at once, but not on how many times a given square can be

Regarding Glotmorf's point about Depth - it's legal if it all starts
when it's at the right level. Once any of these finishes, you won't be
able to do more.

Actually, the current definition of "location" (which I created to allow for this sort of thing) includes X, Y and Z coordinates, Z being elevation. So, assuming strip-mining five times in one place is considered five consecutive actions, it will result in five different locations being mined, one underneath another.

Which means the location at (9,5,-1) can't be strip-mined until the location at (9,5,0) is, because, with (9,5,0) in the way, (9,5,-1) can't be moved to.

But nothing prevents (9,5,0) from being strip-mined repeatedly - the mining has no effect until it finishes, so other minings can be started as if nothing were different.

Starting mining five times is 5 separate actions, but all of them take place before any of the minings finish, since the conclusion of each mining is a separate event, delayed by an nday from the starting point.


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