Christopher Bartlett on 25 Mar 2003 14:49:00 -0000
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Re: [spoon-discuss] Wins and resets
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Well, as earlier expressed, I think a reset should be a fearsome thing that
strips everyone of everything they have accrued. Otherwise there is no
incentive to avoid them. I'm more flexible on the subject of rewarding a
win, though something should be done, perhaps giving respect some other
game effect, extra votes (definitely limited) or something. I suggested
the grid-based incentive to address the objection that there would be no
incentive to win if everything were nuked..
Bridgeweaver
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