Glotmorf on 26 Oct 2002 00:21:02 -0000 |
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Re: [spoon-discuss] Re: [Spoon-business] Heaven |
On 10/25/02 at 6:08 PM Orc In A Spacesuit wrote: >>From: "Jeremy \"Athena\" Cook" <mcfoufou@xxxxxxxxx> >>I propose: >>{{ >> >>Create the following rule: >>{{ >>__Valhalla__ >> >>A. There exists an environment known as Valhalla. Valhalla consists of an >>infinite number of Planes. Each Plane is numbered with an integer 1 or >>greater. Each Plane consists of a Grid 20 squares by 20 squares. Each >>square is designated V(x,y,p), where x and y are the x and y coordinates >>of the square in the Plane, ranging from 1 to 20, and p is the Plane >>number. > >These new Grid squares in Valhalla would be very confusing with Grid >Squares >on the Grid. It should be Locations, not Grid squares. Squares are (or >will be soon) nicknames for Locations on the Grid. >Also, infinite planes would be quite difficult to keep track of. Why will squares be nicknames for locations? At the moment, squares are units of three-dimensional space, whereas locations are units of two-dimensional space. Or are you looking to re-flatten the grid? >>B. Each Society may own one Plane by claiming it in a public Forum. >>Players may own squares in Valhalla by buying them from a society. >>}} > >I'm sure we would have a few people set up a society that would, one by >one, >buy a million planes and sell them to em for free. Scuse me...it says each society may own one plane, not a million. >Plus, if my societies prop does not pass, how does a society claim >something? Or what happens if the society doesn't have a pool of points? A society is an entity. It can claim something if its charter says that's a valid action for it, in combination with this rule. Glotmorf _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss