Jeremy \"Athena\" Cook on 25 Oct 2002 23:15:02 -0000


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Re: [spoon-discuss] Re: [Spoon-business] Heaven


On Fri, 25 Oct 2002, Orc In A Spacesuit wrote:

> >From: "Jeremy \"Athena\" Cook" <mcfoufou@xxxxxxxxx>
> >I propose:
> >{{
> >
> >Create the following rule:
> >{{
> >__Valhalla__
> >
> >A. There exists an environment known as Valhalla. Valhalla consists of an
> >infinite number of Planes. Each Plane is numbered with an integer 1 or
> >greater. Each Plane consists of a Grid 20 squares by 20 squares. Each
> >square is designated V(x,y,p), where x and y are the x and y coordinates
> >of the square in the Plane, ranging from 1 to 20, and p is the Plane
> >number.
>
> These new Grid squares in Valhalla would be very confusing with Grid Squares
> on the Grid.  It should be Locations, not Grid squares.  Squares are (or
> will be soon) nicknames for Locations on the Grid.
> Also, infinite planes would be quite difficult to keep track of.

The planes are not infinite. There is just an infinite number of them.
Each individual plane is finite.

>
> >B. Each Society may own one Plane by claiming it in a public Forum.
> >Players may own squares in Valhalla by buying them from a society.
> >}}
>
> I'm sure we would have a few people set up a society that would, one by one,
> buy a million planes and sell them to em for free.
> Plus, if my societies prop does not pass, how does a society claim
> something?  Or what happens if the society doesn't have a pool of points?
>

Each Society may own ONE Plane. Not a million. These hypotheuintical
players would have to set up a million societies to do that.

And nowhere does it say the society has to sell it for points- the
society can sell it for whatever it wants.

> >Change Rule 301.A.2 paragraph 2 to the following:
> >"A Grid Object is a MO if it is capable of making a Move. Otherwise, it is
> >a SO. A Move is either a step between two consecutive squares (either on
> >the Grid or Valhalla), where two squares are consecutive if both their x
> >and y coordinates differ by no more than 1, or a step from (x,y) to
> >V(x,y,1), or a step from V(x,y,1) to (x,y), or a step from V(x,y,n) to
> >V(x,y,m) where n and m differ by no more than 1."
> >
> >Add the following to the end of 301.A.1:
> >"If a rule specifies a Grid Square, it is assumed to mean a square on the
> >Grid and not on Valhalla."
> >
> >}}
>
> While this seems interesting, I belive that the current rules are so
> inconsitently worded that this rule would cause havoc.  We just aren't ready
> for multiple dimensions yet.  Hopefully we will be soon.
>
> Seeing as it's 8 minutes too late to edit a proposal, I'm afraid I can't
> concientiously vote yes on this one.
>
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<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
	"All our belief systems, religions, and governments are the result
of a series of mistakes that turned out to be better at making copies of
themselves after all."
	-Richard Brodie
	http://www.memecentral.com/Level3.htm

	"We look at the world through windows on which have been drawn
grids (concepts). Different philosophies use different grids. A culture is
a group of people with rather similar grids. Through a window we view
chaos, and relate it to the points on our grid, and thereby understand it.
The ORDER is in the GRID."
	-The Principia Discordia
<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
	Jeremy Cook
	The Goddess Athena
	mcfoufou@xxxxxxxxx

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