Glotmorf on 14 Oct 2002 23:22:02 -0000 |
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Re: [spoon-discuss] Re: [Spoon-business] The Infinite Improbability Drive |
On 10/14/02 at 9:54 AM Baron von Skippy wrote: >> >I propose: >> > >> >{{ >> >__The Weirdest Speeder Upgrade You'll Ever See__ >> >> >}} >> > >> >You know, that seemed like a good idea an hour ago... damn, I'm tired. >> > >> > [[BvS]] >> >>Oboy. A chaos bomb. Just what this game needs. >-You mean in addition to the players, some of whom (Wonko) are essentially >chaos tactical nukes?- Yes. The minority of players willing to try to destroy the game is bad enough, without letting everyone else buy the capability at K-Mart prices. >>First of all, it can do too many bad things to too many people, so I >would >>vote no. >-That can be altered. This was one reason I shot it off so fast instead of >sitting on it for a week- it's rather... hmm... I'm not sure that there's >a >single word that means "I started writing it after midnight and it's a >translation of Douglas Adams into the nearest Game equivalent." Maybe >"FUBAR." One thing to note: It does bad things to random players, that's >your complaint. Okay, then, is that better or worse than it doing bad >things >to the player who uses it? Because you know, that can be easily arranged.- That would at least contain it a little better. It's the Jerry Pournelle approach then: "Think of it as evolution in action." >>Secondly, it talks about setting random grid squares to type void...I >>assume that includes surface squares, so that the void is no longer a >>bottom barrier, it can also be tunneled under. Um. I would vote no. >-I've never fully understood Void, really. Would it be better phrased to >say >that random squares have their elevation decreased to whatever they'd need >to go down to to become Void?- In other words, a deep, narrow crater to the bottom of the world? Very dramatic, but what would happen to someone in a tunnel in that location? You know that by the current definition a "square" is a 3D location? Do you perhaps mean a grid location? The Void is, I believe, supposed to be the "bottom edge" of the little pocket universe that is the grid. Imagine space didn't go on forever...that, after a while, you ran out of space. This isn't to say that there's something in front of you, or that there's something beyond the location you're at, since, after all, it's a universe...there just isn't any more space to go into. There. Food for your hangover. >>Third, since the whole die roll thing comes after the actual movement >>thing, it appears the die roll thing overrides the movement thing, so all >>these ugly things happen when one uses the drive, and one doesn't even >get >>to move. So I would vote no. >-How do you figure? Movement comes first. "When a speeder moves via IID, >1d100 is rolled." Not until you have moved does the die roll happen.- I suppose. It's the whole "nothing happens" thing that happens if the roll is low. I was thinking that would include the move. >>Finally, even if I *were* to vote yes, I'd probably CFI that, even if >it's >>technically a prose prop, it should earn zero prose prop points since the >>Baron didn't actually, like, you know, whatcha call, write the prose. >>Perhaps we can give points to Douglas Adams' estate instead. >-Ah, got you there. That's the bit at the beginning, where I say "The >following is an excerpt from _The Hitchhiker's Guide to the Galaxy_ by >Douglas Adams, specifically the entirety of Chapter 9 of that book. >Although >the sections in comment brackets should be removed as though this were a >Literary Proposal, that text is not original and Baron von Skippy will not >be given Prose Form points for the passing of this proposal." Although I >could counter-CFI that nowhere does it say in the rules that a Prose Prop >(or a poetry one, for that matter) has to be original.- Or any prop. Still, there is the matter of international copyright...Should there be some rule that says the game itself and the playerbase as a whole isn't responsible for the RL crimes of individual players? Glotmorf _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss