Wonko on 6 Oct 2002 01:13:09 -0000 |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
Re: [spoon-discuss] Discussion Question: Ends of Ndays |
Quoth Glotmorf, > Okay, I know the basic argument is in favor of existentialism, that the game > state exists as a result of player actions regardless of what the website or > the admin actually says, etc. But at the same time, I find it useful to know > what we all think the game state looks like after the smoke clears and after > the dust settles. > > On the one hand, Dave is entitled to a life, which includes relocation, > re-employment, system downtimes, sleep, sanity checks, what-have-you. I have > never begrudged him these things and I never will. > > On the other hand, we might never get to see what's there after the smoke > clears, especially if we keep those tire fires going. > > So...We've already got an end-of-nweek clock stoppage while waiting for the > update. We've already got an end-of-pre-voting-period clock stoppage while > waiting for the ballot to be determined. > > Do we want an end-of-nday clock stoppage while waiting for a Recognizer? > > As we've demonstrated over the last two or three nweeks, a clock stoppage > doesn't really stop us from functioning. Yes, but having 10 per nweek probably would - it would mean that an nweek would be at least 20 days long, and probably 3 or 4 days longer. That would slow this game down to the point where most people would probably quit out of boredom. I think things will be much easier now that free Bandwidth week is essentially over. -- Wonko _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss