Wonko on 6 Oct 2002 01:12:04 -0000 |
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Re: [spoon-discuss] Re: [Spoon-business] CFI -- Dropping da Big One |
Quoth Glotmorf, > On 10/5/02 at 12:15 PM Wonko wrote: > >> Quoth Glotmorf, >> >>> On 10/4/02 at 6:52 PM Wonko wrote: >>> >>>> Quoth Glotmorf, >>>> >>>>> I make the following CFI: >>>>> >>>>> Statement: >>>>> >>>>> Points, shillings, units of raw material, big sticks, balls of wax, >>>> athames, >>>>> piles of kindling, towels, large and small lumps of scrap metal, >> pinball >>>> guns, >>>>> gnomes, beer cans, alcoholic beverages, shears, cotton sponges, bonus >>>> boxes, >>>>> shares of stock and airspeeders ceased to exist as of the beginning of >>>> nweek >>>>> 24. >>>>> >>>>> Analysis: >>>>> >>>>> The above objects, within their respective types, are indistinguishable >>>> from >>>>> one another. They are all defined with rules whose Chutzpah is 1. >>>>> >>>>> Rule 2 states all game entities must have uniquely identifying names. >>>>> >>>>> Therefore, the objects mentioned above did not exist as of the >> beginning >>>> of >>>>> nweek 24. >>>> >>>> Seems to me that a better interpretation might be that your proposal >> failed >>>> to create rule 6, on the grounds that 'Entity' was already defined in >> such >>>> a >>>> way that this wasn't an issue, and by altering r6, your proposal was >>>> violation r2 by making it so that there were entities without unique >> names. >>>> >>>> Side note: If Mr. Morf's interpretation stands, then we also don't have >> a >>>> Grid. Or more accurately, we have a Grid, but it has no Grid Squares or >>>> Surface Squares, 'cause they're all non-uniquely named. But that's okay, >>>> because the interpretation is bogus anyway. >>> >>> Of course grid squares are uniquely named. Each is uniquely identified >> by its >>> (x,y) position. That's why I didn't include service malls either, >> because >>> each is uniquely identified as the service mall at (x,y). Same with Big >>> Rocks. Sirens have names. Gnome bags are one per player, therefore each >>> gnome bag is <Player X>'s gnome bag. Lots of things are uniquely named. >> But >>> points aren't. >> >> I don't think I'd call a Grid Square's coordinates 'names'. For example, >> under the old Tower of Babel rule, multiple objects were considered to be >> Grid Squares, and they all had the same coordinates. Nothing says that each >> Grid Square must have unique coordinates. And even if something did, I'm >> still not sure that I'd call them names; they're more like attributes than >> names. >> >> As for the others, they're not uniquely identified like that. The fact that >> there is a Service Mall on each of those specific Grid squares doesn't mean >> that there can't be more than one; there just happens not to be at the >> moment. Same thing with Big Rocks, since although there are rules to try to >> discourage people from putting two Rocks on one square, there's no rule >> that >> actually *says* there can't be more than one. And again, even if there were >> such a rule, the position isn't a name, it's an attribute. >> >> Sirens I'll agree have unique names, simply because Dave is required to >> name >> them. But the others still don't look uniquely *named* to me. >> >>> Funny that you're saying my proposal would have failed to create rule 6. >>> According to your logic in other arguments, I can create proposals, and >>> proposals can change the ruleset any way they want. Can't have it both >> ways, >>> dude. >> >> Hmmm... Perhaps I am waffling a bit here... I thought my argument was >> really >> that anything could be put into a proposal, and the changes could be >> implemented however we wanted provided it wasn't made illegal by a rule >> which superseded the one which implements proposals... Where did I say that >> any proposal could do anything? > > You want me to look it up? :) I can, but it'll take a while. Basically, your > argument was that part of the vote resolution process was that the effects of > the proposal are implemented, period. I seem to recall arguing with that > interpretation... No, no, no, the argument was that part of the vote resolution process was that the effects were implemented, unless the rule implementing them was superseded. The whole problem here is that *lower-numbered* rule said it couldn't happen, so that ought to supersede it. Except in this case, I don't think there was actually a conflict (yes, I've changed my mind). Hold on a sec whilst I gather my thoughts... -- Wonko _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss