Glotmorf on 5 Oct 2002 18:58:03 -0000 |
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Re: [spoon-discuss] Re: [Spoon-business] CFI -- Dropping da Big One |
On 10/5/02 at 12:15 PM Wonko wrote: >Quoth Glotmorf, > >> On 10/4/02 at 6:52 PM Wonko wrote: >> >>> Quoth Glotmorf, >>> >>>> I make the following CFI: >>>> >>>> Statement: >>>> >>>> Points, shillings, units of raw material, big sticks, balls of wax, >>> athames, >>>> piles of kindling, towels, large and small lumps of scrap metal, >pinball >>> guns, >>>> gnomes, beer cans, alcoholic beverages, shears, cotton sponges, bonus >>> boxes, >>>> shares of stock and airspeeders ceased to exist as of the beginning of >>> nweek >>>> 24. >>>> >>>> Analysis: >>>> >>>> The above objects, within their respective types, are indistinguishable >>> from >>>> one another. They are all defined with rules whose Chutzpah is 1. >>>> >>>> Rule 2 states all game entities must have uniquely identifying names. >>>> >>>> Therefore, the objects mentioned above did not exist as of the >beginning >>> of >>>> nweek 24. >>> >>> Seems to me that a better interpretation might be that your proposal >failed >>> to create rule 6, on the grounds that 'Entity' was already defined in >such >>> a >>> way that this wasn't an issue, and by altering r6, your proposal was >>> violation r2 by making it so that there were entities without unique >names. >>> >>> Side note: If Mr. Morf's interpretation stands, then we also don't have >a >>> Grid. Or more accurately, we have a Grid, but it has no Grid Squares or >>> Surface Squares, 'cause they're all non-uniquely named. But that's okay, >>> because the interpretation is bogus anyway. >> >> Of course grid squares are uniquely named. Each is uniquely identified >by its >> (x,y) position. That's why I didn't include service malls either, >because >> each is uniquely identified as the service mall at (x,y). Same with Big >> Rocks. Sirens have names. Gnome bags are one per player, therefore each >> gnome bag is <Player X>'s gnome bag. Lots of things are uniquely named. > But >> points aren't. > >I don't think I'd call a Grid Square's coordinates 'names'. For example, >under the old Tower of Babel rule, multiple objects were considered to be >Grid Squares, and they all had the same coordinates. Nothing says that each >Grid Square must have unique coordinates. And even if something did, I'm >still not sure that I'd call them names; they're more like attributes than >names. > >As for the others, they're not uniquely identified like that. The fact that >there is a Service Mall on each of those specific Grid squares doesn't mean >that there can't be more than one; there just happens not to be at the >moment. Same thing with Big Rocks, since although there are rules to try to >discourage people from putting two Rocks on one square, there's no rule >that >actually *says* there can't be more than one. And again, even if there were >such a rule, the position isn't a name, it's an attribute. > >Sirens I'll agree have unique names, simply because Dave is required to >name >them. But the others still don't look uniquely *named* to me. > >> Funny that you're saying my proposal would have failed to create rule 6. >> According to your logic in other arguments, I can create proposals, and >> proposals can change the ruleset any way they want. Can't have it both >ways, >> dude. > >Hmmm... Perhaps I am waffling a bit here... I thought my argument was >really >that anything could be put into a proposal, and the changes could be >implemented however we wanted provided it wasn't made illegal by a rule >which superseded the one which implements proposals... Where did I say that >any proposal could do anything? You want me to look it up? :) I can, but it'll take a while. Basically, your argument was that part of the vote resolution process was that the effects of the proposal are implemented, period. I seem to recall arguing with that interpretation... Glotmorf _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss