Glotmorf on 28 Jun 2002 02:28:02 -0000


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Re: [spoon-discuss] pseudocode actions


On 6/27/02 at 10:18 PM Baron von Skippy wrote:

>>I'd like to make a case for pseudocode actions.  Yes, they can be used
>in
>>scams, but as Wonko aptly demonstrated one can do an analog scam just as
>>easily; you can't probably pre-emptively scam-proof the game without
>>preventing action altogether.
>>
>>On the other hand, if I were to go on vacation but didn't particularly
>want
>>to go On Leave, I could see myself doing something like this:
>>
>>for each nweek
>>   {
>>   at the end of nday 10
>>     {
>>     for each proposal on the ballot
>>       {
>>       if a vote hasn't been submitted in my name for this proposal
>>         {
>>         if the proposal was from uin
>>           I vote NO
>>         else if the proposal was from Dan
>>           I vote SHELVE
>>         else if Wonko voted YES and uin voted NO
>>           I vote YES
>>         else if BvS voted YES and bd voted NO
>>           I vote YES
>>         else if WC voted YES and Naath voted NO
>>           I vote YES
>>         else if Wonko and BvS and WC all voted YES
>>           I vote NO
>>         else if a single YES vote would override an Administrator veto
>>           {
>>           if <1d2> == 1
>>             I vote YES
>>           else
>>             I ABSTAIN
>>           }
>>         else
>>           I ABSTAIN
>>         }
>>       }
>>     }
>>   }
>>
>>Which of course is just an example, and isn't meant in any way to reflect
>>upon the current state of the world or my attitude regarding same. :)
>>
>>						Glotmorf
>
>-Gee, how would we ever notice you were absent? *snaps fingers* I know!
>You'd need another pseudocode:
>
>for each message posted to spoon-business
>   {
>   if posted by Wonko
>     I find a hole
>   else
>     I find a hole
>   }
>for each message posted to spoon-discuss
>   {
>   if posted by Wonko
>     I disagree
>   else
>     {
>     if <1d3> == 1
>       I agree
>     if <1d3> == 2
>       I disagree
>     if <1d3> == 3
>       I do not comment
>     }
>   }
>
>There, that's my feeble attempt at a pseudo-Glotmorf.-
>
>                                          -BvS-

The spoon-discuss block needs to be else-ifs, otherwise I might agree, disagree AND not comment.

It wasn't to spoon-business, but I found a hole.

						Glotmorf


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