Wonko on 11 Apr 2002 02:25:07 -0000 |
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spoon-discuss: Re: spoon-business: The propothal I mithed |
Quoth Eric Gerlach, > I'm thorry... next time I'll remember to potht thith to buthineth the > firtht time... *thigh* > > Bean > > To be propothed at the beginning of nday 8 (after the ballot ith ithued), > or now, whichever ith later: > > {{ > __The Ministers of the Realm__ > > {{ > __Ministers__ > > There exist titles defining Ministers of the form "Minister of X", where X > is a unique designator. These titles are known as Ministries [[ This is a > good enough defn for now ]]. A Ministry may only be assigned to a player > as expicitly allowed by the rules. Only one player may hold any given > Ministry at any given time, and a player may only hold one Ministry at any > given time. > > Any proposal that would create a rule that defines a Ministry must also > create rules that define the Powers and Responsabilities of that > Ministry. These rules may all be conincident. > > The Powers of a Ministry is a list of actions. A player that holds a > Ministry may perform any of the actions in the Powers of their Ministry as > if e were the Administrator. > > The Responsabilities of a Ministry is a list of actions that a Minister > must perform. > > The Administrator may perform all the duties of any Minister if e so > chooses. The Administrator may also hold Titles which are also > Ministries. This rule supercedes Rule 263 in this regard. > }} > > {{ > __Ministerial Elections__ > > If at any time no player (or The Administrator) holds a Ministry, an > Election is called for that Ministry. The Election consists of two > phases: a Nomination phase immediately followed by a Voting Phase, each of > which are 5 ndays long. The Nomination phase of the Election begins at the > first beginning of an nday after the Ministry is not held by any Player or > The Administrator. > > During the Nomination phase, a player may nominate another player or emself > for the Ministry by declaring so in a public forum. After a player has > been nominated, a player may second the nomination by declaring so in a > public forum. If a nomination is seconded, the player nominated becomes a > Candidate for the Ministry. The Administrator is always a Candidate for > every Election. > > At the end of the Nomination phase, the Administrator shall issue a List of > Candidates for the Election containing all the names of the Candidates for > the Ministry. > > During the Voting phase, players may cast one vote for one name on the List > of Candidates for the Election by doing so in a public forum. [[ Public > voting only for Ministers ]] The Administrator may also vote for one name > of the List of Candidates, however there is no limit to the number of votes > The Administrator may make. > > At the end of the voting phase, the player (or The Administrator) whose > name recieved the most votes is awarded the Ministry for one nyear, at > which point it is revoked. If there is an equal number of votes for one or > more names, The Administrator must cast another vote to break the tie, at > which point the Ministry is awarded as above. > }} > > {{ > __Ministerial Non-Confidence__ > > If a Minister who is not On Leave fails to perform one of the > Responsabilities of eir Ministry within two ndays of the first opportunity > that Minister had to perform the action, a player may call for a Vote of > Non-Confidence in that Ministry by indicating e is doing so in a public forum. > > A Vote of Non-Confidence is a proposal. If a Vote of Non-Confidence > passes, the Minister in question is stripped of eir Ministry. [[ Thus an > Election will be called. ]] > }} > > Give half of the points gained by Bean for the passage of this proposal to > Wild Card. > > [[ Some Notes: > > Ministries won't be able to be created in a vacuum. We're going to have to > consult the Admin on each one... here's a case where that veto may come in > handy. However, if we all co-operate a bit, and pick good responsabilities > for the Ministers (Dave, you wanna suggest some... heck... propose some?), > this will make our beloved Admin's life that much easier :) > > Yes, I know Votes of Non-Confidence count for points and charm... but don't > you think they should? :) > ]] > > }} > So if this runs in conjunction with the Societies idea, we could build a set of entirely seperate Nomic Games that run completely indepentantly of B Nomic, except that all of them could be altered by the players of the OverGame? I like it... --Wonko "A mathematician is a device for turning coffee into theorems." - Paul Erdos