Donald Whytock on 27 Feb 2002 03:32:53 -0000 |
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spoon-discuss: Re: spoon-business: Wind |
On 2/26/02 at 10:28 PM Tyler Crosby wrote: >I promised I'd add more, so here goes: > >{{ _No, YOU'RE a Blowhard!_ > >[[ > >Watch out where you aim! >The wind is blowing hard and >you may miss your goal. > >]] > >Append the following -0- delimited text to the end of rule 405/0: > >-0- >Wind is a Characteristic. > >Wind has two sub-characteristics, Speed (S) and Direction (D). All >objects >which are thrown on the Grid (gremlins, players via E.A., etc.) behave in >the following manner: If 5<S<10, the thrown object falls 1 square away >from >the intended target in the direction of D (north, west, southeast, etc.). >If 10<S<20, the thrown object falls 2 squares away from the intended >target >in the direction of D. If 20<S<30, the thrown object falls 3 squares away >from the intended target in the direction of D. If 30<S<40, the thrown >object automatically falls into Limbo. If an object is in flight when S >and >D are updated, its target is changed relative to its once-adjusted >position. >-0- >}} > >My values for S are based in mph, if you (dave) have values in kph more >easily accessible, I give you permission to rectify this proposal in order >to give comparable values for S. Also, that last sentence is kinda badly >phrased. If anyone has any suggestions on how to phrase that better, feel >free to put them on discuss and I will implement them. > >-0- Thus Spake The Voice -0- Does wind apply for objects entering the Grid from Limbo? Glotmorf