Donald Whytock on 27 Feb 2002 03:32:53 -0000


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spoon-discuss: Re: spoon-business: Wind


On 2/26/02 at 10:28 PM Tyler Crosby wrote:

>I promised I'd add more, so here goes:
>
>{{ _No, YOU'RE a Blowhard!_
>
>[[
>
>Watch out where you aim!
>The wind is blowing hard and
>you may miss your goal.
>
>]]
>
>Append the following -0- delimited text to the end of rule 405/0:
>
>-0-
>Wind is a Characteristic.
>
>Wind has two sub-characteristics, Speed (S) and Direction (D).  All
>objects
>which are thrown on the Grid (gremlins, players via E.A., etc.) behave in
>the following manner: If 5<S<10, the thrown object falls 1 square away
>from
>the intended target in the direction of D (north, west, southeast, etc.).
>If 10<S<20, the thrown object falls 2 squares away from the intended
>target
>in the direction of D.  If 20<S<30, the thrown object falls 3 squares away
>from the intended target in the direction of D.  If 30<S<40, the thrown
>object automatically falls into Limbo.  If an object is in flight when S
>and
>D are updated, its target is changed relative to its once-adjusted
>position.
>-0-
>}}
>
>My values for S are based in mph, if you (dave) have values in kph more
>easily accessible, I give you permission to rectify this proposal in order
>to give comparable values for S.  Also, that last sentence is kinda badly
>phrased.  If anyone has any suggestions on how to phrase that better, feel
>free to put them on discuss and I will implement them.
>
>-0- Thus Spake The Voice -0-

Does wind apply for objects entering the Grid from Limbo?

						Glotmorf