Greg Ritter on 27 Jan 2002 21:45:13 -0000

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spoon-discuss: Gridwork 1 is Unnecessary

At 04:06 AM 1/24/2002 -0500, you wrote:

See...I see the potential for something Just Like That happening with the current version of the grid rules, as it's possible for a player to move into the same location as either a Shiny Thing or a Dark Thing, and for that Thing to teleport into the same location as another player, and ricochet and keep on going.

It occurred to me that this warranted a change. From my perspective I figured I could either fix the situation or make it worse.

I considered the ricochet effect when proposing this, but realized the odds of a ricochet are extremely slim.

The Grid is 20 x 20 -- there are FOUR HUNDRED units on the Grid. Given our current roster of 13 players (+1 on Forced Leave), the odds of a Shiny or Scary Dark Thing teleporting to a second location occupied by a player is only 13 in 400 or 3.25% !!!

I believe the odds of that ricochet continuing on to a third location and hitting a player is a little over 0.10 percent or about 1 in 1000.

I hardly think that warrants giving you 3 to 18 points for setting up a Relocation Queue for Things Both Shiny and Scary Dark.