Gabriel Vistica on Tue, 8 Feb 2011 13:58:08 -0700 (MST) |
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Re: [s-b] Proposal: gameplay overload |
Since you said you hadn't intended to send it, I was waiting for you to revise it or say it was ready so an unfinished proposal wouldn't go on the Ballot. This is Proposal 2071. > > I submit the following proposal, __Gameplay Overload__: > > {{ > > Repeal Rule 1922 (Traps). > > Repeal Rule 1920 (King For a Day). > > Repeal Rule 1919 (Spells). > > Repeal Rule 1912 (Arena). > > > > In Rule 1911 (At a retailer near You), remove the text most nearly > > matching the below, ignoring differences caused by pasting from a wiki > > to an email message: > > {{ > > Smoke Bombs: 140~; Smoke Bombs are Arena Tools. A Player with an > > Avatar may use a Smoke Bomb e holds on any Cube occupied by or > > adjacent to eir Avatar. This destroys the Bomb and causes the Cube to > > become full of smoke. If a player fires a jet of water while eir > > Avatar is in a smoke-filled Cube, then eir AvSkill is treated as > > though it were 1 for the purposes of random decisions regarding that > > jet. If a Cube is full of smoke and also Filled with Water, it > > immediately ceases to be full of smoke. > > Shieldkit: 200~; Shieldkits are Arena Tools. A Player with an Avatar > > may use a Shieldkit e holds on eir Avatar. This destroys the Shieldkit > > causes the Cube the Avatar is in to become Shielded. If a Shielded > > Cube is Hit by a Jet, the Jet's normal effects are cancelled (as the > > liquid boils away), and instead the Shielding is removed and the Cube > > becomes full of smoke [[really it should be steam, but it's basically > > the same thing]]. > > Water Jet: 200~ or free to New Players; > > Air Jet: > > Flame Thrower: > > A Rock: 50~ > > }} > > > > Repeal Rule 1900 (The Board Game). > > Repeal Rule 1854 (Technology). > > Repeal Rule 1855 (Research Points.) > > }} > > Proposal 2071 is amended to Proposal 2071/1. > If I successfully submitted the above proposal, I revise it; if not, I > submit the below proposal: > > __Gameplay Overload__: > {{ > Repeal Rule 1922 (Traps). > Repeal Rule 1920 (King For a Day). > Repeal Rule 1919 (Spells). > Repeal Rule 1912 (Arena). > > In Rule 1911 (At a retailer near You), remove the text most nearly > matching the below, ignoring differences caused by pasting from a wiki > to an email message: > {{ > Smoke Bombs: 140~; Smoke Bombs are Arena Tools. A Player with an > Avatar may use a Smoke Bomb e holds on any Cube occupied by or > adjacent to eir Avatar. This destroys the Bomb and causes the Cube to > become full of smoke. If a player fires a jet of water while eir > Avatar is in a smoke-filled Cube, then eir AvSkill is treated as > though it were 1 for the purposes of random decisions regarding that > jet. If a Cube is full of smoke and also Filled with Water, it > immediately ceases to be full of smoke. > Shieldkit: 200~; Shieldkits are Arena Tools. A Player with an Avatar > may use a Shieldkit e holds on eir Avatar. This destroys the Shieldkit > causes the Cube the Avatar is in to become Shielded. If a Shielded > Cube is Hit by a Jet, the Jet's normal effects are cancelled (as the > liquid boils away), and instead the Shielding is removed and the Cube > becomes full of smoke [[really it should be steam, but it's basically > the same thing]]. > Water Jet: 200~ or free to New Players; > Air Jet: > Flame Thrower: > A Rock: 50~ > }} > > Repeal Rule 1900 (The Board Game). > Repeal Rule 1854 (Technology). > Repeal Rule 1855 (Research Points.) > > In Rule 625, remove the entire section "The Ministry of the Arena." > and renumber the sections below it appropriately. > > In Rule 1913, delete the bullet-point "Creating, moving, or otherwise > using an Avatar in the Arena". > > In Rule 1915, remove "Water Pods are Arena Tools. A Water Pod may be > used to cause any Cube with no Avatars in it to become Filled with > Water." > > In Rule 1916, remove: > {{ > Any player may use an Advancement token to temporarily double all of > their Arena stats. Any stat doubled in this manner is halved (rounded > down) at the end of the current checking period. > Any player may use an Advancement token to cause all Avatars in Cubes > orthagonally or diagonally adjacent [[player's choice]] to the Cube > their Avatar is in to be destroyed with a probability of 1/5. This > probability is computed on a Cube-by-Cube basis, so that if mulitple > Avatars are in one affected Cube, they are either all destroyed or all > not destroyed. > }} > > > }} > > -- > Wooble > _______________________________________________ > spoon-business mailing list > spoon-business@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-business > _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business