Ed Murphy on Sun, 26 Apr 2009 14:26:43 -0700 (MST) |
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Re: [s-b] Consultation 234 |
0x44 wrote: > I claim this answer to be inconsistent. > > - 0x44 > > On Apr 25, 2009, at 15:59, James Baxter <jebaxter@xxxxxxxxxxxxx> wrote: > >>> Date: Thu, 23 Apr 2009 16:48:15 -0700 >>> From: emurphy42@xxxxxxxxxxxx >>> To: spoon-business@xxxxxxxxx >>> Subject: [s-b] Reassignment >>> >>> I assign Consultation 234 to Priest JamesB. >>> >>> http://b.nomic.net/index.php/Consultations/00234 >> >> >> Consultation 234: >> >> Does Sgeo have more than 10 Hit Points? >> >> >> >> I answer Consultation 234 NO. >> >> >> >> Reasoning: Proposal 1911 changed the gamestate whch is everything >> about the game, including Hit Points. This reset the Hit Points of >> every Player, including Sgeo, to the values to 10. It did not change >> the past as that would violate the Temporal Prime Directive but >> merely set the gamestate to be identical to a hypothetical gamestate >> (which is permitted by the Temporal Prime Directive). >> >> >> >> However, as Sgeo's Hit Points had not been reduced (as weapons were >> never invented), Sgeo's Hit Points were not continually raised up to >> a maximum that has never been set (another thing for an emergency to >> fix) and Sgeo has exactly 10 Hit Points, not "more than 10". Sorry, my reassignment was about 15 minutes too early, hence ineffective. I assign Consultation 234 to Priest JamesB. 0x44, what do you think is wrong with JamesB's pseudo-answer above? _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business