Ed Murphy on Sun, 26 Apr 2009 14:26:43 -0700 (MST)


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Re: [s-b] Consultation 234


0x44 wrote:

> I claim this answer to be inconsistent.
> 
> - 0x44
> 
> On Apr 25, 2009, at 15:59, James Baxter <jebaxter@xxxxxxxxxxxxx> wrote:
> 
>>> Date: Thu, 23 Apr 2009 16:48:15 -0700
>>> From: emurphy42@xxxxxxxxxxxx
>>> To: spoon-business@xxxxxxxxx
>>> Subject: [s-b] Reassignment
>>>
>>> I assign Consultation 234 to Priest JamesB.
>>>
>>> http://b.nomic.net/index.php/Consultations/00234
>>
>>
>> Consultation 234:
>>
>> Does Sgeo have more than 10 Hit Points?
>>
>>
>>
>> I answer Consultation 234 NO.
>>
>>
>>
>> Reasoning: Proposal 1911 changed the gamestate whch is everything  
>> about the game, including Hit Points. This reset the Hit Points of  
>> every Player, including Sgeo, to the values to 10. It did not change  
>> the past as that would violate the Temporal Prime Directive but  
>> merely set the gamestate to be identical to a hypothetical gamestate  
>> (which is permitted by the Temporal Prime Directive).
>>
>>
>>
>> However, as Sgeo's Hit Points had not been reduced (as weapons were  
>> never invented), Sgeo's Hit Points were not continually raised up to  
>> a maximum that has never been set (another thing for an emergency to  
>> fix) and Sgeo has exactly 10 Hit Points, not "more than 10".

Sorry, my reassignment was about 15 minutes too early, hence
ineffective.  I assign Consultation 234 to Priest JamesB.  0x44,
what do you think is wrong with JamesB's pseudo-answer above?

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