Ed Murphy on Sat, 4 Apr 2009 10:22:19 -0700 (MST) |
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[s-b] Proposal: Cleaning the clock |
Proposal: Cleaning the clock Amend Rule 2-1 (NTime) by replacing the text of the section "The Ministry of Time" with this text: { There exists a ministry known as the Ministry of Time. The Minister of Time, also known as the Doctor, is responsible for maintaining a Public Display of the Clock, along with any actions that will occur or may occur automatically at a specific future time. } Amend Rule 2-11 (RPG) to read: { There is an attribute "Hit Points" (syn. Health) with a scope of all players, a range of all non-negative integers, and a default value of 10. If a Player's Hit Points would ever be set to a value less than 0, it is instead set to 0. A Player whose Hit Points equal 0 is Dead; all other players are Alive. The maximum Hit Points of a Player is 10, or his Level multiplied by 2, whichever is greater. If a Player's Hit Points would ever be set to a value greater than his maximum, it is instead set to his maximum. At the start of each nday, each Alive player gains 1 Hit Point. } Amend Rule 2-13 (The Game Board) by replacing this text: { Drowning and eir HP attribute is decreased by one for each nday they remain in a Square with a negative Altitude. } with this text: { Drowning. At the end of each nday, each player who remained in a Square with negative Altitude for the entire nday loses 1 Hit Point. } Amend Rule 3-14 (The Ministry of Goods) by replacing the paragraph beginning "Any unique blueprint is put to auction" with this text: { Any unique blueprint is put to auction immediately upon creation. Any player, including the Artisan, may, as a Game Action, submit a non-retractable bid via a Public Forum, specifying an amount of mackerel greater than any previous bid. The highest amount of mackerel bid on a blueprint is its price. Bids can be placed no later than Teucer [[nday 10]]. Afterward, the following things occur in order, stopping if the blueprint is purchased: * At the start of Zarpint [[nday 11]], the highest bidder (if any) purchases the blueprint if possible. * At the end of Zarpint, the highest bidder (if any) purchases the blueprint if possible, otherwise his Vote Power is set to 0 and he loses 25 points. * At the end of Thirnight [[nday 12]], the second-highest bidder (if any) purchases the blueprint if possible, otherwise the blueprint ceases to exist. } _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business