Jamie Dallaire on Thu, 8 Jan 2009 11:58:50 -0700 (MST)

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Re: [s-b] Consultation 183

I claim the below answer to be CONSISTENT. duh.


On Thu, Jan 8, 2009 at 8:12 AM, 0x44 <bnomic@xxxxxxxxxxxxxx> wrote:

> I Answer Consultation 183 YES, thanks BP.
> Reasoning:
> {
> My Answer is only part of the game if I am an Active Player, and I am not
> comex. Hence, the only logical Answer is YES.
> And now here's why I actually should be answering this question, i.e. why
> we're all still Players:
> comex created a Contract, specifying that Players could become bound to it
> by breathing. The contract created the obligation for parties other than
> comex to forfeit, and comex triggered this action for all Active Players
> (save for himself) a few minutes after creating the Contract.
> I would argue that no one but comex ever became bound by that Contract.
> Thus, he never successfully triggered forfeits, and no one was deregistered
> without doing so themselves.
> Rule 5E10 (Game Actions) states that "A Game Action is defined as any
> activity specified by the Rules that changes the state of the game." In
> addition, "To perform a Game Action, an Outsider must post a message to a
> Public Forum specifying that they are taking that action", though "The
> Rules
> also have the power to cause an Outsider to take Game Actions whether they
> post or not."
> Because breathing would change the state of the game, it is a Game Action.
> Though it is reasonable to assume that most Players breathed between the
> time the Contract was created and comex tried to deregister em, no Player
> breathed to a Public Forum. The only other way for Outsiders (including
> Players) to take Game Actions is by posting to such a forum, unless the
> Rules cause them to take the Game Action without posting.
> No part of the Rules ever causes any Player to breathe. Therefore, any
> breathing that occurs outside of the context of the game (not on a Public
> Forum) cannot be considered a Game Action, meaning it cannot change the
> state of the game.
> }
> --
> --
> 0x44;
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