Craig Daniel on Tue, 18 Nov 2008 15:35:45 -0700 (MST) |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
Re: [s-b] [s-d] contract |
On Tue, Nov 18, 2008 at 3:41 PM, Craig Daniel <teucer@xxxxxxxxx> wrote: > On Tue, Nov 18, 2008 at 3:00 PM, Geoffrey Spear <wooble@xxxxxxxxxxxxxx> wrote: >> On Tue, Nov 18, 2008 at 2:49 PM, Jamie Dallaire >> <bad.leprechaun@xxxxxxxxx> wrote: >>> OK true, you're right about that. In that case it was a game action but a >>> failed one. Default to j's argument, and 4e2 "Game Objects can only be >>> created, destroyed, or modified if allowed by the Rules, in a manner >>> explicitly governed by the Rules." >> >> The Rules say I automatically perform game actions I'm obligated to, >> thus it's allowed by the rules. > > Actually, I suppose you're right. Therefore if rule 70 takes > precedence over whatever rule ordinarily stops you from changing the > rules, your actions succeed. I somehow can't load the wiki right now > to check, but I believe it does not. Having loaded the ruleset, I can't find a rule that would forbid it in the first place; ergo, there's nothing for rule 70 to take precedence over in the first place. I believe I must be overlooking something, but just in case I submit the following transaction. {Assertion: Wooble added a numberless rule allowing him to change the gamestate at will. I become calm. I delete the unnumbered rule added by Wooble, and change the text of rule 4e70 to what it was before Wooble's edit. I add a power 1 rule to the ruleset numbered 4e1 with the text "Players may not change the gamestate except as specifically permitted in rules other than rule 70."} - teucer _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business