Jamie Dallaire on Fri, 7 Nov 2008 14:12:24 -0700 (MST) |
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Re: [s-b] Proposal: The Plague |
Oh, and it makes more sense if I actually include this extra part about virulence increasing by one every nweek! I revise the Proposal entitled "The Plague" to read: { > There exists a Ministry known as the Ministry of Health. The Minister of > Public Health, also known as the Physician, or as Bones, is responsible for > maintaining a Public Display of all Plagued Game Objects, making all random > selections called for in this Rule using nomic.net's dice server, and > announcing the results to the Public Forum. > > Plagued is a Property with a Scope of all Game Objects and a default value > of False. Game Objects with the Plagued Property may be said to be Plagued. > > Virulence is an Attribute with a Scope of all Plagued Game Objects, a Range > of all positive integers, and a default value of 2. > > At the start of nday 1, each Plagued Game Object has a percent probability > of being destroyed (ie ceasing to exist) equal to the square of (its > Virulence + 2). > > Then, for every Game Object that was Plagued at the start of the nweek > (even those which have just been destroyed by this Rule), a number of > randomly selected non-Plagued Game Objects, equal to the square of each > Plagued Game Object's Virulence, become Plagued. Then, the Virulence of > every Game Object is increased by one. Then, 10 more randomly selected Game > Objects become Plagued. > > At any time, any Player may remove any specified Game Object's Plagued > Property by destroying 50 macks. > } > > > _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business