Geoffrey Spear on Mon, 26 Nov 2007 19:55:35 +0100 (CET) |
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Re: [s-b] [s-d] For the win |
On Nov 26, 2007 1:50 PM, Roger Hicks <pidgepot@xxxxxxxxx> wrote: > On Nov 26, 2007 11:46 AM, Mike McGann <mike.mcgann@xxxxxxxxx> wrote: > > On Nov 26, 2007 1:39 PM, Roger Hicks <pidgepot@xxxxxxxxx> wrote: > > > > > Monopoly mode is not an unwritten rule. With the repeal of monopoly > > > mode, all actions are permissible except those which are regulated by > > > the rules. Changing ministries, becoming/ceasing to be a player, and > > > changing the gamestate are all regulated and therefore may not be > > > changed except as the rules permit. > > > > So, by your reasoning, my blueprint creation is allowed since its > > creation is not regulated? To be honest, I don't see anywhere in the > > rules where any unregulated thing is permissible. It seems that unless > > the rules explicitly grant permission to do something, you can't. The > > rules do not grant any Player the ability to create a blueprint, it > > only grants it to the Artisian who "may" create a blueprint. The > > Consultation opened up the Blueprint creation though if it isn't > > overruled. > > > Blueprint creation is regulated by the Artisan and therefore it is not > permissible for anyone else to create a blueprint. The rules don't say that. Nowhere does it expressly say that having a mechanism for doing something means that that same thing can't be done otherwise. Indeed this is why I argued against the repeal of Monopoly at the time, and in my opinion why a good ruleset is careful to make such things explicit. I'm hitting my Panic Button. I start the Clock. --Wooble _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business