Geoffrey Spear on Mon, 26 Nov 2007 19:55:35 +0100 (CET)


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Re: [s-b] [s-d] For the win


On Nov 26, 2007 1:50 PM, Roger Hicks <pidgepot@xxxxxxxxx> wrote:
> On Nov 26, 2007 11:46 AM, Mike McGann <mike.mcgann@xxxxxxxxx> wrote:
> > On Nov 26, 2007 1:39 PM, Roger Hicks <pidgepot@xxxxxxxxx> wrote:
> >
> > > Monopoly mode is not an unwritten rule. With the repeal of monopoly
> > > mode, all actions are permissible except those which are regulated by
> > > the rules. Changing ministries, becoming/ceasing to be a player, and
> > > changing the gamestate are all regulated and therefore may not be
> > > changed except as the rules permit.
> >
> > So, by your reasoning, my blueprint creation is allowed since its
> > creation is not regulated? To be honest, I don't see anywhere in the
> > rules where any unregulated thing is permissible. It seems that unless
> > the rules explicitly grant permission to do something, you can't. The
> > rules do not grant any Player the ability to create a blueprint, it
> > only grants it to the Artisian who "may" create a blueprint. The
> > Consultation opened up the Blueprint creation though if it isn't
> > overruled.
> >
> Blueprint creation is regulated by the Artisan and therefore it is not
> permissible for anyone else to create a blueprint.

The rules don't say that.  Nowhere does it expressly say that having a
mechanism for doing something means that that same thing can't be done
otherwise.  Indeed this is why I argued against the repeal of Monopoly
at the time, and in my opinion why a good ruleset is careful to make
such things explicit.

I'm hitting my Panic Button.

I start the Clock.
--Wooble
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