| comex on Thu, 7 Dec 2006 19:52:33 -0700 (MST) |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
| [s-b] Proposal: conflicts and dependencies |
[[So I can make proposals that use the hot new proposed stuff, without waiting
an nweek. Or so that props like "Legal Mode" and "Monopoly Mode"...]]
I submit a proposal, titled "conflicts and dependencies."
{{
Add to the first paragraph of Rule 2-2:
{{
A Historical proposal is also in one of the substates of Won or Lost,
initially Lost.
}}
Replace the second-to-last paragraph of Rule 2-2 with the following: (Use the
Y-quoted text if a proposal titled "the rot sets in" passed, and the X-quoted
text if not.)
{{
A Proposal may, in its body of text, list other Proposals as Dependencies. It
is said to Depend on those Proposals.
A Proposal may also list other Proposals as Conflicts. If, in a set of two
Proposals, either lists the other as a Conflict, those Proposals are said to
Conflict each other.
X: When a Proposal becomes Historical, if there exist more players whose Final
X: Vote on that proposal was FOR than there exist players whose Final Vote on
X: that proposal was AGAINST, it becomes Won. Otherwise, it becomes Lost.
Y: When a Proposal becomes Historical, if the sum of the strengths of all
Y: the FOR final votes on it exceeds the sum of the strengths of all
Y: AGAINST final votes on it, and at least two voting objects have voted FOR
Y: with a strength greater than 0, the proposal becomes Won. Otherwise,
Y: it becomes Lost.
For every set of two Won Proposals which Conflict each other, the one
with the lower Number becomes Lost.
Repeat the following until no changes are made: {{
In order from lowest to highest Proposal Number, if a Proposal Depends on a
Proposal that is Lost, it becomes Lost.
}}
All Won Proposals Pass.
}}
}}
Attachment:
pgpwlnuIlyUN6.pgp
Description: PGP signature
_______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business