shadowfirebird on Wed, 6 Dec 2006 13:30:54 -0700 (MST) |
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[s-b] Amended proposal "the rot sets in" |
Amended proposal "The Rot Sets In": Create a new rule titled "voting power": {{ Every player has a "voting power". This is a non-negative integer. New players get a voting power of 5. }} Give each existing player a voting power of 5. Replace rule 2-2 with: {{ As a Game Action, players may submit a Proposal. Proposals are Game Documents that list changes to be made to the game. Proposals may have a Name. A Proposal is in one of the states of Pending, Open, and Historical. A Proposal is initially Pending. Proposals automatically gain a Proposal Number upon submission. For each new Proposal, the Proposal Number shall be equal to 001, or if such Number is already in use, to the greatest existing Proposal Number incremented by one. The Player who submitted a proposal that is Pending may revise its body of text and/or Name by resubmitting it. At the beginning of nday 9 of each nweek, all Pending Proposals become Open. As a Game Action, a Player may submit a Vote on an Open Proposal of one of the words FOR, AGAINST, or ABSTAIN, and a nonnegative integer called the vote's Strength. The most recent Vote on a Proposal by a Player is called that player's Final Vote on that Proposal. [[an ABSTAIN of 0 is the same as an ABSTAIN of 999.]] A player may not submit a vote if it would cause the sum of the strengths of all eir votes on current Open Proposals to exceed eir voting power. [[If there are five proposals and you have four votes, you are going to have to abstain on at least one proposal.]] At the end of nday 12 of each nweek, all Open Proposals become Historical in succession, from the one with the smallest Proposal Number to the one with the greatest. When a Proposal becomes Historical, if the sum of the strengths of all the FOR final votes on it exceeds the sum of the strengths of all AGAINST final votes on it, and at least two voting objects have voted FOR with a strength greater than 0, the proposal passes. When a Proposal Passes, its list of changes to the game occur. }} Create a new rule titled "Vote Bank": {{ [[DEFINITIONS]] There is a voting object called the "Bob the Evil Voting Fish". It is eligable to vote wherever voting is called for. It has a voting power, just as if it were a player. It can also be referred to as "the vote bank", or "Bob". Bob will start with a number of votes equal to five times the number of players. [VOTING]] Bob will vote as follows. First, it will work out how it would vote on each proposal: 1) If the proposal would result in a repeal or amendment to this rule, or refers to this rule by number or name, or refers to any player, then it will theoretically vote AGAINST. In this rule these are called "against proposals". 2) Otherwise, if the proposal either creates a mechanism for transferring votes between objects, or creates a new voting object; and if the proposal does not actually transfer any votes, it will theoretically vote FOR. In this rule these are called "for proposals". Next, Bob will decide how to use its voting power: 1) If there are for proposals and against proposals, then Bob will vote FOR on the for proposal with the highest proposal number with a strength equal to half Bob's voting power; and AGAINST on the against proposal with the highest voting number with a strength equal to half Bob's voting power. Round down. 2) Otherwise, if there are only for proposals then it will vote FOR on the for proposal with the highest proposal number with a strength equal to its voting power. 3) Otherwise, if there are only against proposals then it will vote AGAINST on the against proposal with the highest proposal number with a strength equal to its voting power. 4) On all other proposals Bob will ABSTAIN. For the purposes of this rule a proposal includes any proposals nested withing it, or created by it without a further vote. The Administrator will have the final say on whether a proposal is a for proposal or an against proposal; e may delegate this decision through the RFJ process. [[AWARDS]] Should a for proposal pass, the Bob will give two votes to the player that proposed it. Players are paid in proposal number order. [[MISCELANEOUS]] Should the vote bank reach 0 votes, this rule will repeal itself. }} _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business