| automailer on Mon, 18 Jul 2005 12:43:30 -0500 (CDT) |
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| [s-b] [auto] EugeneMeidinger submits p170 |
EugeneMeidinger has submitted a new proposal, p170.
---------------------------------
Proposal 170/0: Revamping entire soul infrastructure neatly.
A Proposal by EugeneMeidinger
Last modified on nweek 94, nday 3
[[List of intended changes:
You can put a soul in a jar once a week and break the jar 6 days later for sp.
You can only get back your soul when it's lost with the help of a priest.
Absurdly common Talismans can be made overnight instead of waiting.
Non-active player's souls are worth 100 sp. Rising values are a pain in the neck to track currently.
[[
"How did I get myself into this mess? Damn my meddling with the undead," said
Eugene as he slammed a clenched fist down on his desk. Suddenly, he began
moving his fingers as though writing some indecipherable text on the air itself.
The Lost Spirit of Dan appeared with a smirk on its face. "You called? Why ya
lookin' so GRIM, boss?" asked the inchoate apparition. "Har Har. You know I
would kill you if you weren't dead," Eugene snarled in a low tone,"I've got a
job for you. We need to make use of reluctant souls. Go up to the mansion and
get them to build me a seance room." As Dan disappeared, Eugene went back to
pondering how to fix his situation.]]
Create the following room:
{{ __Seance room__
Description: A poorly lit room. In the center is a table with a maroon cloth
draped over it and a crystal ball on top. There are two old wooden chairs by the
table.
Ordinances: Once per nweek, you may bind a soul to a soulless Soul Jar you
posses.
Exits:The gallery
}}
Add the Seance room to the list of exits for the gallery.
Create the following talisman:
{{
__Soul Jar__
Price: 40 GC
Rarity: Rare
Appearance: A mystical glass jar. Someone has put a peanut butter label on as a
joke.
Effects:
If a soul has been bound to this talisman for at least 6 days you may then use
the following effect:
Sacrifice: Gain an amount SP equal to the value of the soul bound to this
talisman before it was bound.
}}
[[First, he would have to make harder for those fools to reclaim their souls.
Nothing could be done about those wretched priests however.The mere thought of those priests infuriated him. ]]
Replace paragraph 3 of rule 7-1 with the following:
{{
Players may not take possession of Lost Souls while they do not possess their
own soul
}}
Make all souls possessed by a player be in the state of found.
[[Next, Eugene considered the delay in the creation of his doomful fluffy
rabbit. It was integral to his most evil of plans. There had to be a way to
speed up the process he thought to himself.]]
In rule 7-2 insert the following before the last sentence:
{{A talisman with a rarity of "Absurdly common" is forged at the end of the day
the attempt is made if the player attempting to forge it can afford the cost.}}
[[This was still not enough. He knew others planned to speculate on the value of
souls and only he should be allowed to do such a thing.]]
Remove the last 8 words from the 3rd bullet of rule 7-5.
Set the SP of all souls that are neither bound nor share a name with an active
player to 100.
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