automailer on Mon, 18 Jul 2005 12:02:42 -0500 (CDT)


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[s-b] [auto] Peter submits p169


Peter has submitted a new proposal, p169.

---------------------------------
Proposal 169/0: Rooms Of Voting Equally Required
A Proposal by Peter
Last modified on nweek 94, nday 3

[[Acronym: ROVER]]
[[I'd appreciate any comments or suggestions.]]

Create a room
{{
== The Dining Room ==
 Description:: The room has a large round table in the middle with chairs all around it. While rather old now, it looks like it once held many great banquets at one point. Now, it mostly just serves as a place for players to sit and chat about where the game should be going. There are corners of the room dedicated to differing approaches to the game.
 Ordinances:: None
 Exits:: The Front Hall, The Dynamic Corner, The Static Corner
}}

Add The Dining Room to the list of the Front Hall's exits.

Create a room
{{
== The Dynamic Corner ==
 Description:: This corner is dedicated to change. It looks like it's been redecorated at least seven times in the past two nweeks, and there are blueprints on the ground suggesting even more changes are planned.
 Ordinances:: The Inundatron of each player in this room is 3. The Current Vote of every player in this room on each Open Proposal is 3. Any attempt to change the Current Vote of a player in this room on an Open Proposal to something other than 3 changes it to 3 instead.
 Exits:: The Dining Room
}}

Create a room
{{
== The Static Corner ==
 Description:: This corner is full of cobwebs, and looks like it hasn't ever been touched since it was built. Dust covers the floor and the walls.
 Ordinances:: The Inundatron of each player in this room is 3. The Current Vote of every player in this room on each Open Proposal is -3. Any attempt to change the Current Vote of a player in this room on an Open Proposal to something other than -3 changes it to -3 instead.
 Exits:: The Dining Room
}}

If p166 did not pass, change the Ordinances of The Dynamic Corner to be
{{
The Current Vote of every player in this room on each Open Proposal is FOR. Any attempt to change the Current Vote of a player in this room on an Open Proposal to something other than FOR changes it to FOR instead. For each player in the room, there exists (only as long as the player is in the room) a Voting Token, which is a Voting Entity with a Current Vote of MAYBE on all Open Proposals.
}}

If p166 did not pass, change the Ordinances of The Static Corner to be
{{
The Current Vote of every player in this room on each Open Proposal is AGAINST. Any attempt to change the Current Vote of a player in this room on an Open Proposal to something other than AGAINST changes it to AGAINST instead. For each player in the room, there exists (only as long as the player is in the room) a Voting Token, which is a Voting Entity with a Current Vote of MAYBE NOT on all Open Proposals.
}}

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