automailer on Thu, 19 May 2005 21:56:36 -0500 (CDT)


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[s-b] [auto] BvS amends p91


BvS has amended p91.

---------------------------------
Proposal 91/1: The Baron's Story, Chapter Two: Speeders Return
A Standard Proposal by BvS
Last modified on nweek 89, nday 4

[[
>From the observation deck of his shiny new fort, the Baron looked out on the Grid, watching as one by one, the 625 regular territories crackled into existence. Off in a neg/neg direction, Wonko's fort sat peacefully. The setting sun off in the neg/null flared gently as it passed through the hemispherical shield over Wonko's fort, causing the whole dome to glow a dull orange. Up high, a plume of fire marked the location of Eugene's fort as it lowered itself gently into place off towards the neg/pos.

The massive forts lent some texture to the Grid, yes, but it wasn't very interesting yet, and he didn't like the way his sight was constricted to what he could actually see. An unforseen consequence of the Grid's definition was that the Speeder fleet that had kept all von Skippy activities running had disappeared. Without permissibility of the unprohibited, they couldn't exist without rules. Something would have to be done about that. He moved over to the observation terminal and opened a connection to the Rules database. A few simple changes would make things more interesting. First, though, some groundwork would be needed. After a moment's thought, he began to type.
]]

Add a section to rule 10-1, or to Rule 1-1 of The Grid Rulebook, if proposal 90 passes:
{{
Grid Objects may be Immobile, Mobile, or Automobile. Immobile Grid Objects, or IGOs, cannot be moved once placed. Mobile Grid Objects, or MGOs, may be moved by Automobile Grid Objects when allowed, but may not move themselves. Automobile Grid Objects, or AGOs, can move themselves in ways defined by the rules that define them.

There exists a length of time known as a Grid Period. A Grid Period is defined to be four ndays. Any Grid Object which can perform an action may not perform that action more often than once per Grid Period unless otherwise specified.
}}

Add the word "Immobile" to the first sentence of Rule 10-2, after "There exist". If proposal 90 passes, perform the same change to Rule 1-2 of The Grid Rulebook.

Replace each instance of "nweek" in rule 10-2 with "Grid Period". If proposal 90 passes, perform the same change to Rule 1-2 of The Grid Rulebook.

Add "Speeders" to the list of legal targets in the Offense section of Rule 10-2. If proposal 90 passes, perform the same change to Rule 1-2 of The Grid Rulebook.

Add "A number of Genechips equal to one fourth the number of sections eir Fort has, rounded to the nearest integer" to the list in Rule 3-11.

Replace the number 3 with the number 1 in the effects of the "Fort Sections" Add-On.

[[
Now things were beginning to look up. The old Grid had gotten too big, too heavy, with so many sections and subsections kicking around that no one could keep track of it all, and that had led to its demise, as people stopped caring about it. This one would be worth something. With Speeders to move things around in, a Grid-based economy could develop. Of course, first Speeders would need to exist. He returned his attention to his terminal and began typing again.
]] 

Create a new rule in Section 10, or in The Grid Rulebook, if proposal 90 passes:
{{
== Speeders ==

There exist AGOs known as Speeders. Each Speeder has four attributes: Speed, Cargo, Defense, and Offense.
 * Speed - Speed is the number of squares a Speeder can move during each Grid Period.
 * Cargo - Cargo is the number of units of Goods or other MGOs a Speeder can carry at once.
 * Defense - Defense is treated in the same way as Defense energy for Forts. If a Speeder is targeted by more Offense energy in one Grid period than it has Defense, it is destroyed. If a Speeder's Defense is ever zero, that Speeder is destroyed.
 * Offense - Offense is treated in the same way as Offense energy for Forts, including the same list of possible targets. Speeders have a Range of 2 unless otherwise specified.

There exist different classes of Speeders. Each class must have a designation, a price, and a set number of Points to distribute among the Speeder's attributes.

The classes of Speeders and the attribute of each class:

||Designation||Price||Points||Requirements/Restrictions (if any)||
||Scout||15 GC||6||Offense cannot exceed 1.||
||Transport||50 GC||12||Cargo must be at least 6. Speed cannot exceed 4.||
||Light Assault||120 GC||18||Offense and Defense must be at least 6 each.||
||Omni||175 GC||20||Speed cannot exceed 8.||
||Heavy Assault||300 GC||40||Offense and Defense must be at least 12 each. Speed cannot exceed 5.||

When a speeder is purchased, the following must be specified:
 * Class
 * Distribution of Points
 * Uniquely Identifying Name
 * Location - the speeder may be placed on any square adjacent to it's owner's Fort.
}}

[[
With a satisfied nod, the Baron sent the changes off. Soon afterwards, a slight shudder coursed through the Grid as it adapted. Feeling the slight change in the air, the Baron moved to the elevator, taking it down to the hangar level. The previously empty hangar now had the feeling of large shapes, barely present, hovering on the edge of vision. His fleet would exist again, would be brought back. The sky would once again be filled with the pleasing hum of engines.

The trick, of course, would be to amass the resources to rebuild the fleet. Somehow he would need to find a way to make money, which would require having something to sell. That would come in time. First, he needed to see if his changes had worked. He reached into a pocket and pulled out a pouch which jingled slightly. Opening the pouch, he pulled out a handful of dull metal coins of various colors. From this pile he drew out two red coins and one green, and put the rest back. He looked closely at the 50 Genechips he held, watching as they suddenly flared and dissolved into nothing. Once they were gone, he turned around. Sitting there on the deck was a medium-sized Speeder, letting off a faint odor of fresh paint from its blue-gray hull. The name "Phoenix" was emblazoned on its hull in bright red letters. Grinning broadly, the Baron climbed the entry ramp, and soon afterwards the speeder roared to life and shot out of the hangar into the sky.
]]
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