automailer on Sun, 13 Feb 2005 14:45:48 -0600 (CST) |
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[s-b] [auto] Wonko submits p2008 |
Wonko has submitted a new proposal, p2008. --------------------------------- Proposal 2008/0: Statistical Permanence A Standard Proposal by Wonko Last modified on nweek 80, nday 1 Change the third paragraph of r1912 from {{ Any Player may create an Avatar which represents em in a Cube on the edge of the Arena (that is, a Cube with at least two components of its triple equal to either 1 or 4), provided that there is no Avatar already representing em and the chosen Cube isn't Full of Water. There exist the following Attributes for each Player: AvSpeed, AvPower, AvStrength, and AvSkill. When a Player creates an Avatar, each of these attributes is reset to 1. These attributes must always have values that are positive integers. }} to {{ Any Player may create an Avatar which represents em in a Cube on the edge of the Arena (that is, a Cube with at least two components of its triple equal to either 1 or 4), provided that there is no Avatar already representing em and the chosen Cube isn't Full of Water. There exist the following Attributes, called Stats, for each Player: AvSpeed, AvPower, AvStrength, and AvSkill. These attributes must always have values that are positive integers. New players have all these stats set to 1. }} In r1912, replace the text {{ Upgrading is an Action performed by a Player. It consists of increasing exactly one of the following attributes by 1: AvSpeed, AvPower, AvStrength, or AvSkill. A Player may only announce that e is Upgrading during a Checking Period when eir Avatar Fires a Jet that Hits a Cube where there is a different Avatar, and that Avatar Gets Destroyed. Upgrading takes place only at the Checkpoint immediately after such a Firing. A Player may only Upgrade once each Checking Period. }} with {{ When an entities' Avatar Fires a Jet of Water, the Jet of Water hits a cube containing a different Avatar, and that different Avatar Gets Destroyed, then the entity whose Avatar did the firing is said to have Soaked the entity whose Avatar was destroyed. When a player Soaks another player, then the player who did the Soaking may increase a single one of eir Stats by 1. E must do this within one nweek of the Soaking, or else e loses eir chance. E may not do this more than once per Soaking. }} --------------------------------- This Message was sent automatically by the Wiki. Please do not reply to the sender of this message, as your replies will be ignored. Thank you. _______________________________________________ spoon-business mailing list spoon-business@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-business