wonko on Tue, 2 Nov 2004 10:30:38 -0600 (CST)


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[s-b] [auto] Wonko submits p1935


Auto-mailed on nweek 72, nday 4
Sent at Tue Nov  2 16:30:35 2004 GMT



Wonko has submitted a new proposal, p1935.

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Proposal 1935/0: Tomatoes II
A Standard Proposal by Wonko
Last modified on nweek 72, nday 4

[[
Everyone's been claiming that they can do various things with Tomatoes and Vines; this prop clarifies the rule in question, and also puts in some limits to stop people from taking all tomatoes each nweek.
]]

Replace r1902 with:
{{
__Tomatoes__

A. Gardens and Vines

Gardens are Game Objects. Each player has a Garden; Gardens may not be given away.

Vines are Game Objects. Vines must always be in gardens; if a Vine is ever not in a garden, it withers and dies. When a vine dies, it is destroyed. Vines in gardens owned by players are called Proprietary Vines.

At the beginning of each nweek, a new vine appears in every player's Garden unless that garden already has a vine in it.

Every Checking Period, every Proprietary Vine requires watering and weeding. Any player may water and weed any Proprietary Vine during a given Checking period, and at the end of the checking period, every Proprietary Vine that wasn't watered dies.

If a Garden ever has more than five Vines in it, all but five of them die from overcrowding.

B. Growing Tomatoes

Tomatoes are Game Objects. At the beginning of each nweek, every Vine that existed during the previous nweek gains 1 Tomato.

Any player may pick any Tomato off of any Vine (the word 'pick' here denoting 'take'). However, no player may pick a Tomato if e already holds 5 Tomatoes, because eir arms are full. Moreover, no player may pick tomatoes from more than two gardens e doesn't own in a given Checking Period, because it takes too long to run from garden to garden.

One nweek after a Tomatoes creation, it becomes Rotten. Players may Plant Rotten Tomatoes they hold in any garden, destroying the Tomato and creating a Vine in that Garden. The vine so created is owned by the owner of the Garden (or by nobody if nobody owns the garden). Players may not plant Tomatoes in other player's gardens without the permission of the Garden's owner.

If a Tomato becomes Rotten while on a Vine, it falls off the Vine and is planted in whichever Garden the vine was in.

C. Public Property

There exists a Garden called The Town Square. This garden is not owned by anyone, nor does anyone own Vines in the Town Square.

D. Food Fights

Any player may Throw a Tomato they hold at any other player. 1d4 is rolled; on a 1, the target player is Hit with the Tomato and becomes Stained with Tomato juice. All eir cards also become Stained Red with Tomato Juice. Regardless of whether it hits, a Tomato is destroyed when thrown.

Players who are Stained With Tomato Juice are treated for all ruleset purposes as though they had one less Permanent Honor than they would have if they weren't so Stained.

Cards which are Stained With Tomato Juice do nothing upon being played. Any player may return a card in their hand which is Stained With Tomato Juice to the deck and draw a new card. Cards put into the Deck cease to be Stained.

E. Free Throws
Under certain circumstances, a player may be entitled to a Free Throw. If a player announces along with an intent to throw that they are claiming a Free Throw, and e is entitled to a free throw against the intended target, then the 1d20 is rolled for the throw instead of 1d4, and the Tomato hits on anything but a 20.

If a player picks a Tomato from another player's Vine without that player's permission, the owner of the Vine gets one Free Throw against the picking player; this opportunity is lost one nweek after the picking (or when it's claimed, obviously).
}}

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