Wonko on 12 May 2002 04:35:55 -0000 |
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spoon-business: Proposal - Bonus Boxes |
{{ __Bonus Boxes__ In r301, remove the text: "The Grid shall initially contain five Shiny Things and five Scary Dark Things. The Administrator shall randomly determine the initial location of each of the five Shiny Things and each of the five Scary Dark Things. For each Shiny Thing or each Scary Dark Thing, the Administrator shall generate a random location by using the value of each die of 2d20 to generate the x and y coordinates of each Shiny Thing and each Scary Dark Thing. The Administrator shall never reveal the current locations of the Shiny Things and Scary Dark Things to any Player, unless in a manner prescribed by the rules. If at any time a Player occupies the same grid location as a Shiny Thing, e will be awarded 25 points and the Shiny Thing will be removed from the grid and added to the Relocation Queue. If at any time a Player occupies the same grid location as a Scary Dark Thing, e will lose 25 points, and the Scary Dark Thing will be removed from the grid and added to the Relocation Queue. If the Player then has zero or less points, eir point total is set to zero, and e is removed from the grid and returned to Limbo. If at any time a Shiny or Dark Thing (either one) occupies the same grid location as another Shiny or Dark Thing (either one), both Things will be removed from the grid and added to the Relocation Queue. While there are Things in the Relocation Queue, the Administrator will teleport each in turn to a randomly determined location on the grid. " Create: {{ __Bonus Boxes__ There exist Passable MOs called Bonus Boxes. Each Bonus Box has a type. If at any time a Player occupies the same grid location as a Bonus Box, the Player is said to have found that Box, and the Box will be removed from the grid, assigned a new random type, and put back on the Grid at a random vacant location. If, at any time, a Box occupies the same square as another Grid Object and the square in question does not contain a player, that box will be assigned a random type and moved to a random vacant location. The Administrator shall never reveal the current locations or types of the Bonus Boxes to any Player, unless in a manner prescribed by the rules. There exist Bonus Boxes called Shiny Things. When a player finds a Shiny Thing, e recieves 25 points from the Gremlin Fund, if it has at least 25 points. There exist Bonus Boxes called Scary Things. When a player finds a Scary Thing, e loses 25 points to the Gremlin Fund. There exist Bonus Boxes called Black Holes. When a player finds a Black Hole, any Gnomes in eir possession are destroyed, and any Gremlins in eir possession are thrown into Limbo. There exist Bonus Boxes called White Holes. When a player finds a White Hole, all Gnomes and Gremlins within 4 spaces of eir location, including those in the possession of players within 4 spaces of the location, are moved to the possession of the player who found the White Hole. }} Remove the text " If after a player runs, e occupies the same location as a Shiny Thing or a Scary Dark Thing, eir score changes by only 1/5 of the amount defined in rule 301. This rule supercedes rule 301 in this respect." from r349. Change r466 to read "Each player has an attribute called Radar. All players initially have a Radar of 2. If a square containing a Bonus Box is within x squares of a player, where x is that player's Radar, then the admin shall reveal where the Bonus Box is, but not what type of Box it is." }} -- Wonko