Jörg Rathlev on 10 Mar 2001 19:38:49 -0000


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spoon-business: Lynching proposal


People seem to be punishing Joel for something (for not Randalling, probably) by voting against his proposals, but some of Joel's proposals were made to fix errors or loopholes in the rules, so this isn't really smart.

Other Nomics (i.e. Berserker, I've just looked through its rules) have a much better way of punishing players. Let's lynch them.

\begin{proposal}
\title{Lynching}

Create a new rule entitled "Lynching" with the following text:

"Any Player who believes that another Player ought to be punished may make an Attempt to Lynch. An Attempt to Lynch is a Primary Approvable Motion, subject to voting. It must name exactly one Player to be lynched (the victim), list the crimes which e has commited and state a fine which the victim shall pay. The fine shall shall be at least 10 Points and shall not exceed 50% of the victim's score; if the victim's score is lower than 20 Points, the fine is always 10 Points.

For any crime commited by a Player, only one Attempt to Lynch may be made. No Agent may make an Attempt to Lynch emself [[to prevent em from lynching emself with only a small fine when e knows e'll be lynched anyway]].

If the Attempt to Lynch is adopted, the victim owes the fine to the bank, and the bank owes (1/N * fine) + 1 Points to each Player who voted for the Attempt to Lynch, where N is the number of Players who voted for the Attempt to Lynch. All Players except the victim who voted against the Attempt to Lynch owe 5 Points to the bank [[as a punishment for trying to aid and abet a criminal]].

If the Attempt to Lynch fails, all Players who voted for the Attempt to Lynch owe 5 Points to the bank [[as a punishment for attempting to lynch an innocent]]. The bank owes one Point to all Players except the victim who voted against the Attempt to Lynch [[as a reward for protecting an innocent]]."

\end{proposal}


Joerg