Joel Uckelman on Fri, 10 Aug 2012 10:39:44 -0700 (MST) |
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Re: [game-lang] Late to the party |
Thus spake Richard Walter: > I view logic & UI as two different aspects that need to be tied together. > There is no reason that two players couldn't view the same game state > with wildly different graphical presentations. This is one of my goals for VASSAL 4, to have a game model able to support clients other than the one we build. What I'm struggling with presently is that there's a third thing which you might call "presentation behavior" that people seem also interested in manipulating, and it's not clear to me whether this can be made client- independent, and if so, how to do that. -- J. _______________________________________________ game-lang mailing list game-lang@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/game-lang