jjy on Wed, 31 Aug 2005 09:19:56 -0500 (CDT) |
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[eia] Re: Papacy DOW |
Huh ? -JJY >Sounds good to me. >Why don't you guys read up on UMP's while you are at it? >Joel mentioned you had trouble keeping players in this game and now I can see why. >Thank you for reminding why I stopped playing this thing ten years ago and >swore that I'd never do it again. >Spain resigns. ----- Original Message ----- From: "Michael Gorman" <mpgorman@xxxxxxxx> To: "public list for an Empires in Arms game" <eia@xxxxxxxxx> Sent: Tuesday, August 30, 2005 11:51 PM Subject: Re: [eia] Papacy DOW > At 11:02 PM 8/30/2005, you wrote: > >6.2.2.1 says "A player may pick up ANY OR ALL of the fleets in a stack and > >begin moving them as one stack." Moving two fleets as a stack and leaving > >the third behind is still one 2 fleet stack, not one 3 fleet stack. That's > >5 MP's (-1 for the corps and -1 for the two fleets) and puts them off Rome. > > > >As I read it the part about all the fleets being considered as one stack is > >only if they are moving to the same area. It would be idiotic if, for > >example, the third fleet took a corps to Corunna and suffered a -3 move > >penalty because the other two fleets went to Tunis. > > > > 6.2.2 NAVAL MOVEMENT PROCEDURE: A major power's fleets occupying the same > port, blockade box or sea area must always be combined into one "stack." > Major powers that are in the same port, blockade box or sea area that have > announced combined movement are treated as one stack. > > > This makes no mention of movement. If your fleets are in one space, they > are one stack. > > > > 12.2.3.2: Any fleet starting its Naval Phase in a stack where some or all > of the fleets are transporting corps and/or contain a depot for invasion > supply loses " - 1 " movement point off of its movement allowance for the > Naval Phase. > > 12.2.3.3: Any fleet starting its Naval Phase in a stack loses " -1 " > movement point off of its movement allowance for the Naval Phase per fleet > in the stack in excess of one fleet. For example, the movement allowance in > a stack of two fleets would be reduced to "6" and, in a stack of three > fleets, would be reduced to "5. " > > > These rules both explicitly do not care if your fleets move at all. They > are determined at the start of naval phase before any movement has occurred. > > > > I would assume the rule is meant to reflect the added strain on the port's > resources when it is asked to equip and prepare large numbers of ships in > short order. All the ships that leave or escort supplies or whatever are > going to suck up resources and jam up the harbor with extra traffic. So > you end up delaying the execution of your orders and ships don't get to > where you want them as fast as they could if the port had fewer ships present. > _______________________________________________ > eia mailing list > eia@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/eia > > _______________________________________________ eia mailing list eia@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/eia