Everett E. Proctor on 31 Dec 2003 05:28:01 -0000


[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]

Re: [eia] Austrian Munich combat rolls.


Actually, I had one less infantry than I thought, so Austria only
inflicts 7 casualties each time.  I believe you only gain PP on seige
combats if there is a corp in the city or it is a fortress.

-Everett

On Tue, 30 Dec 2003 23:11:21 -0500
"Kyle H" <menexenus@xxxxxxx> wrote:

>     Shouldn't Austria gain 1 PP for winning the siege assault combat?
>     Losses for the siege combat are 2 casualties to the Austrians in the
> first round and 8 to the Bavarians.  In the second round the Bavarians
> inflict 2 more casualties and the Austrians inflict 8.  At this point the
> Bavarians break and the Austrians take the city.
>     (Pretty sad that the Bavarian garrison at Munich did more casualties
> than the entire French army in September...)
> 
> kdh
> 
> ----- Original Message -----
> From: "J.J. Young" <jjy@xxxxxxxxxxx>
> To: "public list for an Empires in Arms game" <eia@xxxxxxxxx>
> Sent: Tuesday, December 30, 2003 4:45 PM
> Subject: Re: [eia] Austrian Munich combat rolls.
> 
> 
> > If Everett's morale for the Austrians is correct, then the garrison
> > surrenders after the second round.  No PPs.
> >
> > Are any corps removed after the battle of Milan or the siege of Munich ?
> >
> > -JJY
> >
> > ----- Original Message -----
> > From: "Dice server" <dice-admin@xxxxxxx>
> > To: "Everett E. Proctor" <spiritmast@xxxxxxxxxxxxxxxx>
> > Cc: <eia@xxxxxxxxx>
> > Sent: Tuesday, December 30, 2003 2:50 PM
> > Subject: [eia] Austrian Munich combat rolls.
> >
> >
> > > -----BEGIN PGP SIGNED MESSAGE-----
> > >
> > >
> > > Dice rolls requested by: "Everett E. Proctor"
> > <spiritmast@xxxxxxxxxxxxxxxx>
> > > Rolls also sent to:
> > >     eia@xxxxxxxxx
> > >
> > > # This is one of the things I will have to wait until
> > > # I get to work tonight to know which corp are there,
> > > # but from notes I made, I know the approx. total factors there
> > > # (I'm positive about the guard and cav., but the inf factors might be
> > > # off a couple)
> > > # 40 inf, 5 cav, 5 guard, total morale = 3.3
> > >
> > > No. of sides on every die:      6
> > > No. of dice for every roll:     1
> > > No. of dice rolls requested:    3
> > > No. of rolls per line:          1
> > >
> > >       4
> > >       5
> > >       2
> > >
> > > Information on the dice server:
> > >    DO NOT REPLY TO THIS MESSAGE!
> > >    Replies to dice-admin@xxxxxxx vanish into a seldom-read mailbox.
> > >
> > >    For instructions on using the dice server, send a message with
> > >    subject "help" to dice@xxxxxxx, or see http://www.pbm.com/dice/
> > >
> > >    The dice server is provided by:
> > >
> > >       Shadow Island Games
> > >       http://www.pbm.com/
> > >
> > >
> > > Original message follows:
> > > > Return-Path: <spiritmast@xxxxxxxxxxxxxxxx>
> > > > Delivered-To: dice@xxxxxxx
> > > > Received: (qmail 32666 invoked from network); 30 Dec 2003
> 19:50:26 -0000
> > > > Received: from gdi.globaldialog.com (66.84.192.58)
> > > >   by h42-rt.sv.meer.net with SMTP; 30 Dec 2003 19:50:26 -0000
> > > > Received: from frodo (66-84-194-03-msn-dial.gd1.com [66.84.194.3])
> > > >       by gdi.globaldialog.com (8.12.10/8.12.10) with SMTP id
> > hBUJoNUZ006198
> > > >       for <dice@xxxxxxx>; Tue, 30 Dec 2003 13:50:24 -0600
> > > > Date: Tue, 30 Dec 2003 13:39:46 -0600
> > > > From: "Everett E. Proctor" <spiritmast@xxxxxxxxxxxxxxxx>
> > > > To: dice@xxxxxxx
> > > > Subject: go team
> > > > Message-Id: <3FF1D482A0.CD03SPIRITMAST@xxxxxxxxxxxxxxxxxxxxx>
> > > > MIME-Version: 1.0
> > > > Content-Type: text/plain; charset=US-ASCII
> > > > Content-Transfer-Encoding: 7bit
> > > > X-Mailer: Becky! ver 1.26.03
> > > >
> > > > #P eia@xxxxxxxxx
> > > > #S 6
> > > > #D 1
> > > > #R 3
> > > > #L 1
> > > > #C This is one of the things I will have to wait until
> > > > #C I get to work tonight to know which corp are there,
> > > > #C but from notes I made, I know the approx. total factors there
> > > > #C (I'm positive about the guard and cav., but the inf factors might
> be
> > > > #C off a couple)
> > > > #C 40 inf, 5 cav, 5 guard, total morale = 3.3
> > > > #T  Austrian Munich combat rolls.
> > > >
> > >
> > > -----BEGIN PGP SIGNATURE-----
> > > Version: 2.6.3ia
> > > Charset: noconv
> > >
> > > iQCVAwUBP/HXBj8NitsTFjcVAQHrAgP+IWf/KXbPQ2a+UL92n2QfCOgfBW7TWndv
> > > Gos33z7XopFPoEqL9vElasn0JpX0KJIJe//4MEE5SMsPXB0cekyaGG/vyRA8Rxi4
> > > X++/k9GorvqGrxcssWcJOPFZmLCmKVVtb07/HFPSGziajWanzNhSPsBcKGAOeIAg
> > > t8xVqin7i50=
> > > =TpKu
> > > -----END PGP SIGNATURE-----
> > > _______________________________________________
> > > eia mailing list
> > > eia@xxxxxxxxx
> > > http://lists.ellipsis.cx/mailman/listinfo/eia
> > >
> >
> >
> > _______________________________________________
> > eia mailing list
> > eia@xxxxxxxxx
> > http://lists.ellipsis.cx/mailman/listinfo/eia
> >
> 
> _______________________________________________
> eia mailing list
> eia@xxxxxxxxx
> http://lists.ellipsis.cx/mailman/listinfo/eia

-- 
Everett E. Proctor <spiritmast@xxxxxxxxxxxxxxxx>
Play Sanctum: Online CCG
http://www.sanctum.nioga.net/


_______________________________________________
eia mailing list
eia@xxxxxxxxx
http://lists.ellipsis.cx/mailman/listinfo/eia