Joel Uckelman on Mon, 4 Apr 2005 09:47:45 -0500 (CDT)


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[s-d] Re: [s-b] State of Extreme Emergency


Thus spake Daniel Lepage:
> I hereby recognize a State of Emergency, suggesting spoon-business as=20
> the Forum and Peter as the Emergency Coordinator (if e's willing).
> 
> Basically, bnomic.org is now down, possibly for good. The hard drive=20
> crashed spectacularly, and Dave describes the machine's current state=20
> as a "$300 paperweight". The odds of recovering anything are not good,=20=
> 
> and those of resuscitation even worse.
> 
> The mailing lists obviously still work since they're on nomic.net. I=20
> also have a recent enough copy of the wiki that I could probably=20
> reconstruct a fair portion of it, and I do have copies of the all the=20
> scripts that have been running the game, so I could set everything up=20
> again out of my nomic.net account.
> 
> But I don't have a recent ruleset copy, and that is a Bad Thing.
> 
> So I'm calling a State of Emergency.
> 
> If we can't muster enough players for that, then the game is over, and=20=
> 
> justifiably so, because there's no point in playing this game if it's=20
> just Peter and I.
> 
> But if there are still players out there who remember what this game=20
> used to be, who remember the glory days of the Grid and GremBall, who=20
> know that we're one of the longest running nomics out there right now=20
> and refuse to let this die, and who are willing to fight to preserve=20
> the mirth and mayhem that we've always been so proud of, then we can=20
> keep this game alive. We have web space, we have mailing lists, we have=20=
> 
> ideas; all we need is player commitment.
> 
> This also might be a good time to ponder the problems of the game - why=20=
> 
> has activity dwindled so much of late? What could be done to make the=20
game more interesting?
> 
> We have a lot of crap in our rules, and now=A0we have a reason to get =
> rid=20
> of it all and make ourselves an exciting game again.
> 
> So, who's willing to help revitalize this game?
> 
> --=20
> Wonko

Aw, man. That's awful. You might want to see what you can fish out of 
archive.org.
(If you guys don't, I probably will.)

-- 
J.


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