C-walker on Sat, 18 Jul 2009 07:14:40 -0700 (MST)


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[s-b] Emergencies


I remove "Gamebreaker" from the pool.

I submit the following proposal:

{{

Bring back Emergencies! (AI = 4, II = 3)

Enact a new Power 4 Rule titled "Emergencies" and reading as follows:

      The entities, procedures, and definitions used in this Rule
      SHOULD generally be interpreted to be as they are defined by
      other Rules, except if the definitions used in other Rules are
      generally considered to be 'broken', 'scammable' or if it would
      not be in the best interests of the game to use the said
      definitions. In such cases, this Rule SHOULD be interpreted
      using judicial findings, game custom, common sense, and
      consideration of the best interests of the game.

      For the purposes of this Rule, a Potential Emergency Participant
      (PEP) is an entity defined elsewhere in the Rules as a player,
      except if there is ambiguity or reasonable dispute over which
      entities are players, in which case a PEP is any entity which
      was generally considered to be a player before such ambiguity or
      dispute arose.

      A PEP CAN, with the Consent of B, initiate an Emergency. When an
      Emergency is initiated, the following steps occur in sequence:

       1) The quorum of all Decisions currently in their voting period
          becomes N/1.5, where N is the number of active PEPs.

       2) Refresh Proposals are submitted. A Refresh Proposal is a
          fixed body of text clearly marked as a Refresh Proposal and
          submitted to a Public Forum by a PEP. The author of a
          Refresh Proposal CAN destroy it by announcement, except
          during an Emergency Decision.

       3) The Emergency Decision is initiated. If any of the following
          are true, any PEP CAN initiate the Emergency Decision (as
          described elsewhere):

          a) Every active PEP has submitted a Refresh Proposal.

          b) Every PEP has publicly consented to the initiation of the
             Emergency Decision.

          c) 4 or more days have passed since the initiation of the
             Emergency.

          If allowed elsewhere in this Rule, a PEP CAN initiate the
          Emergency Decision by publicly stating:

          a) That e initiates the Emergency Decision.

          b) The text, title and author of each Refresh Proposal.

       4) The people vote. After an Emergency Decision has been
          initiated, a PEP CAN vote on that Decision by publishing a
          valid ballot indicating which Refresh Proposal e selects. A
          valid ballot:

          a) is submitted less than four days after the initiation of
             the Emergency Decision.

          b) clearly identifies the Refresh Proposal selected.

          c) and has not been publicly retracted by the voter less
             than four days after the initiation of the Decision.

          An ordered list of multiple choices constitutes a
          conditional vote for the first choice if it could be the
          outcome, otherwise the second choice if it could be the
          outcome, and so forth.

       5) The Decision is resolved. If every active PEP has published
          a valid ballot on the decision and/or the Decision was
          initiated more than four days ago, any PEP CAN resolve the
          Emergency Decision by publicly stating:

          a) that e resolves the Emergency Decision.

          b) Which PEPs voted for which Refresh Proposal, and the
             total number of votes for each Refresh Proposal.

      When the Emergency Decision is validly resolved, the Refresh
      Proposal which received the highest number of votes (or if there
      is a tie, the Refresh Proposal with the highest number of votes
      which was submitted earliest) is adopted, its power is set to
      four, and it then takes effect. The Emergency is then ended.

}}

-- 
C-walker
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