Joel Uckelman on Fri, 10 Aug 2012 10:39:44 -0700 (MST)

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Re: [game-lang] Late to the party

Thus spake Richard Walter:
> I view logic & UI as two different aspects that need to be tied together.
> There is no reason that two players couldn't view the same game state
> with wildly different graphical presentations.

This is one of my goals for VASSAL 4, to have a game model able to
support clients other than the one we build. What I'm struggling with
presently is that there's a third thing which you might call
"presentation behavior" that people seem also interested in
manipulating, and it's not clear to me whether this can be made client-
independent, and if so, how to do that.

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