comex on Sat, 23 May 2015 10:23:13 -0700 (MST) |
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Re: [s-d] [s-b] Proposal: We Can Remember It For You Wholesale |
On Sat, May 23, 2015 at 2:39 AM, 0x44 <bnomic@xxxxxxxxxxxxxx> wrote: > A Game Action or Game Document taken or submitted by an Outsider or Player > which proposes or effects any changes to the gamestate which have > retroactive effects is called a Time Scar. I think this causes proposing a retroactive change to create two separate Time Scars: the action of proposing the change, and the proposal itself (as a Game Document). Of these, the former automatically "successfully modifies the gamestate" because it adds a proposal to the list of proposals (and I'd argue that's the only way it can modify the gamestate; the proposal going on to pass isn't directly caused by the action of submitting it). _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss