Gabriel Vistica on Mon, 26 Jul 2010 14:13:44 -0700 (MST) |
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Re: [s-d] Let's add some gameplay, shall we? |
Wow. It's ... uh ... ambitious. Got a map we can look at, or should I just draw one up myself? Also, to clarify, everyone is trying to kill the Victim, but they can only do so if they are the only person in the room (besides the Victim) and as long as the adjacent rooms (listed in the room definition) are also empty. Correct? ----- Original Message ---- > From: Craig Daniel <teucer@xxxxxxxxx> > To: discussion list for A Nomic <spoon-discuss@xxxxxxxxx> > Sent: Mon, July 26, 2010 12:42:02 PM > Subject: [s-d] Let's add some gameplay, shall we? > > We've had running around a grid throwing gnomes at each other, and > we've had go, and we've had some other things and imagined that we had > even more. But this is one I don't think has been done before as a > non-meta piece of play in any Nomic I'm aware of. > > [[Proposal omitted.]] > > (I'm hoping we'll have enough activity to justify the twisty alternate > map instead of the boxy default one, but if not, well, it's easy > enough to amend the Location list by proposal. Actually, I'm hoping it > will rapidly grow into something gonzo and Bish, ideally with a Here > There Be Dragons on it somewhere.) > > - teucer > _______________________________________________ > spoon-discuss mailing list > spoon-discuss@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss > _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss