0x44 on Wed, 23 Sep 2009 08:51:38 -0700 (MST) |
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Re: [s-d] Proto ruleset for Colonial B |
Somewhat B-ified, defining Governors, establishes the Responsibilities of the Emperor and Governors: Section 1. Nomic. 101. At any time, any person may join as a player by posting to a Public Forum and communicating in some way that they wish to become a player. 102. This rule, excluding this sentence, is the Map. GREAT B /\_ F | \__ I / Tocs-\ <-------Needreba D / Nomic/ R / / A | \___ C | \ <----Grubnide | | __/ | |-----| v__| \ <----Kroy > 1| \ -__| \ / \ <-------Nodnol / Gnenomic | /______________ ^ | | | Lawnroc 1: Selaw 103: Offices An Office is a role defined as such by the rules. Each Office is either vacant or filled by exactly one player. An Office is the holder of an Office, and may be refered to by the name of that Office. An imposed office is an office described as such by the rule defining it. All other offices are Appointed. The holder of an Appointed office CAN resign it by announcement, causing it to become vacant. 104. The Emperor The Emperor is an imposed Office, held initially by 0x44. The Emperor is responsible for collating WORTHY proposals, updating the public record of the Rules and Imperial Gamestate, resolving disputes, and Appointing Governors of the various Colonies. The Emperor SHOULD Appoint as governor the Player chosen by the Colonists of each various Colony by the method specified within that Colony's Charter. 105: Governors Each Colony has a Governor, an Appointed Office responsible for notifying the Emperor of the state of the Colony's Charter, Game State, and Population on a weekly basis. Each Governorship is held for a term no longer than a Month, though there is no Imperial limit to the number of times a Player may be Appointed Governor by the Emperor. 106: Proposals A proposal is a fixed body of text describing changes to be made to B, including enacting, repealing, or amending rules, or making other explicit changes to the gamestate. Once per week, each player MAY submit one proposal, by emailing it to the Emperor. The Emperor, upon recieving a proposal, shall judge it WORTHY or UNWORTHY, and shall post the proposal and the judgement to a Public Forum. If a proposal is judged WORTHY, the Emperor CAN and SHALL make any changes specified in the proposal and award the author of the proposal 2 mackerel. 107: Currency Mackerel are the global currency of the Empire. Each Player has a number of Mackerel, defaulting to zero. If at any time, a Player comes to have a non-integer amount of Mackerel, the Emperor CAN and SHALL round said Player's Mackerel to the nearest integer in whatever way the Emperor sees fit. Section 2. Colonies. 201: A Colony is a sub-game of B Nomic defined by an Organizing Charter which explicitly states that it is a Colony of B Nomic, and that the Emperor of B Nomic may, at any time, veto any alteration to the game-state or Charter. 202: Organizing Charter The Organizing Charter of each Colony is that Colony's collected ruleset. The Charter must define the method by which the Colony selects a Governor for suggestion to the Emperor, must specify the means by which the Charter may be amended, and may devolve duties within the Colony onto the collected Colonists. 203: Foundation When a Player establishes a Colony, whether by causing a Foreign Nomic to adopt the requirements in its Organizing Charter or by creates a new Colony by drafting an Organizing Charter, e shall announce this to a Public Forum. The Emperor CAN and SHALL award that Player 10 Mackerel. The Player shall be recorded as the Founder of the Colony. 204. Colonists Colonists are Players of B Nomic who have chosen to submit themselves to the rules of a Colony. A Player of B Nomic CANNOT simultaneously be member of multiple Colonies. A Player of B Nomic MAY at any time become a Colonist of a Colony, provided e is eligible under that Colony's Charter. When a Player joins a Colony, the Founder of the Colony gains 2 Mackerel, and the Governor of the Colony gains 1 Mackerel. When a Player joins a Colony, e leaves ALL other Colonies of which e may be a member. A Player of B Nomic MAY at any time leave a Colony, provided e is eligible to leave under that Colony's Charter and the Laws of B-Nomic. When a Player leaves a Colony, the Founder of the Colony loses 1 Mackerel, and the Governor of the Colony loses 2 Mackerel. _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss