Tyler on Mon, 27 Oct 2008 12:28:31 -0700 (MST) |
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Re: [s-d] On the number of Game Objects |
You might look at the link on Wooble's username page. It's a bit outdated however... On Sun, Oct 19, 2008 at 12:12 AM, Jamie Dallaire <bad.leprechaun@xxxxxxxxx>wrote: > Question for anyone/everyone: > > CAN we actually know (now that we've excluded any that were outside the > game) precisely how many Game Objects there currently are within B Nomic? > Would it be possible to draw up an exhaustive list? Or is it likely that > there are currently a bunch of Game Objects floating around that no one > remembers? Or are there any unresolved issues of scale (e.g. given that > everything within the game is a game object, at what resolution is this > concept an actual unit? A Game Document is a Game Object. Is a paragraph > within a Game document a game object? Is a set of game documents a game > object? etc.)? > > I ask because I'm thinking about proposing a epidemiological-ish mechanism > whereby game objects become contaminated (and with some probability, > destroyed) and the infection spreads between game objects. Players have the > power (at a cost) to clean up some of the contagion to protect important > sectors of the game, or sectors of it that are important to them. The issue > I'm struggling with is whether or not I should constrain the pool of > potentially-contaminable objects, and if so how. > > BP > _______________________________________________ > spoon-discuss mailing list > spoon-discuss@xxxxxxxxx > http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss > -- -Tyler _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss