Tyler on Mon, 27 Oct 2008 12:28:31 -0700 (MST)


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Re: [s-d] On the number of Game Objects


You might look at the link on Wooble's username page. It's a bit outdated
however...

On Sun, Oct 19, 2008 at 12:12 AM, Jamie Dallaire
<bad.leprechaun@xxxxxxxxx>wrote:

> Question for anyone/everyone:
>
> CAN we actually know (now that we've excluded any that were outside the
> game) precisely how many Game Objects there currently are within B Nomic?
> Would it be possible to draw up an exhaustive list? Or is it likely that
> there are currently a bunch of Game Objects floating around that no one
> remembers? Or are there any unresolved issues of scale (e.g. given that
> everything within the game is a game object, at what resolution is this
> concept an actual unit? A Game Document is a Game Object. Is a paragraph
> within a Game document a game object? Is a set of game documents a game
> object? etc.)?
>
> I ask because I'm thinking about proposing a epidemiological-ish mechanism
> whereby game objects become contaminated (and with some probability,
> destroyed) and the infection spreads between game objects. Players have the
> power (at a cost) to clean up some of the contagion to protect important
> sectors of the game, or sectors of it that are important to them. The issue
> I'm struggling with is whether or not I should constrain the pool of
> potentially-contaminable objects, and if so how.
>
> BP
> _______________________________________________
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>



-- 
 -Tyler
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