Jay Campbell on Wed, 28 May 2008 22:27:12 -0700 (MST) |
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Re: [s-d] Proto: Paprika |
Jamie Dallaire wrote: > Not a proper version of the game including the mechanisms for secrecy or > some dm or dm-bot. Just a set of rules by which the game of Paprika could be > played in the Field Match framework (which would require modifications for > private displays and such of course). Please suggest modifications/discuss > them as I will be attempting to run an informal game with whoever wants to > volunteer to play it (just 3-4 players would probably be best at this point) > and tracking all private displays as well as the true gamestate openly on my > page of the wiki (or elsewhere if that works better). I guess I will start > in a few days, maybe around the start of next nweek or whenever it looks > like no one is suggesting huge changes/I have the time to do it. > Count me in. The ruleset you describe sounds like something my engine could take on. I meant to send a follow-up about the last chess match, which I never did completely automate because of the subtleties of piece movement. I'd be happy to run another chess game for B but not under the Field Match framework. Spork's is now "move 18 hours after creation or last move" and it seems to have turned into a balanced game, e.g. no player has been able to dominate the board without serious politicking. Paprika looks more straightforward, to the point where I wonder if you wrote it to coax me into automating it. Worst case I'll try to mimic the demo game and see how close I can get. I set up a bnomic@xxxxxxxxx account a while back if you want to send secret commands there. _______________________________________________ spoon-discuss mailing list spoon-discuss@xxxxxxxxx http://lists.ellipsis.cx/mailman/listinfo/spoon-discuss